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    Note that it costs the exact same amount of time...

    Note that it costs the exact same amount of time for a regent who has maximized his RP income to increase his blood line score regardless of the score at the start.

    While the amount of RP...
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    What I read in the very first post was this: ...

    What I read in the very first post was this:



    Which talks about spending less XP on magic item creation and further talks about having other people supply XP costs for magic item creation...
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    Except here (or at least it appears so)

    Except here (or at least it appears so)
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    I htink that you are looking at "fixed price"...

    I htink that you are looking at "fixed price" magic items instead of the creation fo magic items in general.

    There are a lot of items that are fixed price (weapons and armor) that have no "cost"...
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    Se my references to RAW and how magic items are...

    No it is factually correct.

    RP gained is independent of a regent's actions.

    Only the max he gain gain at a time is based on his blood score. How he gets it has no relation to his blood score...
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    An additional WotC based comparison for ability...

    An additional WotC based comparison for ability scores working for magic item creation (that is a tie to xp) (other than the weapons of legacy one) is that the only way to permanently increase...
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    It is semi- "real" it is not a personal...

    It is semi- "real" it is not a personal investment or expenditure. You have never really addressed that one at all.

    RP is not something that is physically present like a GB (or in reality the...
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    Short for Birhtright Rule book (part of the...

    Short for Birhtright Rule book (part of the original boxed set).

    You do need to read a lot of the supplemental books if you intend to garner an understanding of the overall concept of the...
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    Which is why I say using blood score instead of...

    Which is why I say using blood score instead of RP for magic item creation is much closer to the core concept of 3.5 magic item creation system.

    I am not saying whether or not the 3.5 system is a...
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    You do understand why the BRRB text is written...

    You do understand why the BRRB text is written that way right?

    I am basing my conclusion on how the rules (as a whole) are written.

    Basically BR much moreso than any other setting was written...
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    Did I say loyalty? Or was this not directed...

    Did I say loyalty? Or was this not directed towards me?

    I believe I said "faith".
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    I beg to differ. BRRB pg 30 "No one knows...

    I beg to differ.

    BRRB pg 30

    "No one knows how this bond between ruler and domain occurs, but some beleive it is connected to the powers of confidence and belief - in effect, the pwer of the...
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    Nope - RP from sources reflects the land's faith...

    Nope - RP from sources reflects the land's faith in the regent just like other holdings' RP generation does with people.

    Pg 16 of the Book of Magecraft talks about the "pull" of the sources on...
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    RP is a reflection fo people's or the land's...

    RP is a reflection fo people's or the land's faith in a scion and is not a measure of personal accomplishment (or life force).

    Regardless as the whether or not it can be used (as in acquired) to...
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    And such RP shouldn't be used either -since it is...

    And such RP shouldn't be used either -since it is more readily available than xp.
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    Also RP is not a measure of a scion's personal...

    Also RP is not a measure of a scion's personal value but rather the "faith" that others have in him - either people or the land.

    Sort of like lowering your leadership score to create an item.
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    Actually if a regent has maxed out his RP gains -...

    Actually if a regent has maxed out his RP gains - then either one will increase his score at the exact same rate.





    I am still very opposed to using RP to create items (powering them is...
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    Except that higher bloodline (score) scions have...

    Except that higher bloodline (score) scions have more to give up so it does not actually favor those with lower scores.

    You can always give up xp instead.

    And you can always use this variant...
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    Yup - but that is an inherent difference with the...

    Yup - but that is an inherent difference with the 3.x rules than with 2nd ed.

    So the BRCS (and any 3.5 based rules) should pattern themselves after the core rules.
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    That variant is an error. I pointed it out a...

    That variant is an error.

    I pointed it out a long time ago.

    All magic item creation rules are supposed to be in Chapter 8 not Chapter 3.

    Travis (Doom) mistakenly placed it in Chap 3 after...
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