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    Not at all, I was worried about the converse ;-)

    Not at all, I was worried about the converse ;-)
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    I'm my stuff I had the younger gods as simply an...

    I'm my stuff I had the younger gods as simply an empty shell, the divine power still flows into the old homestead on the spirit world, priests still draw on it, but ultimately nobody was home - so...
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    I'd argue 2 sources, the gods are spirits who...

    I'd argue 2 sources, the gods are spirits who draw from the Spirit/Shadow world the accumulated power of dreams, etc; the sidhe and karamhul are partly elemental spirits who draw from mebhaighl, the...
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    Well, in fairness I didn't really go for a...

    Well, in fairness I didn't really go for a conclusion, I was hoping to spark ideas. When I was last campaign building I merged all magic into one and just had priests with one set of spells per...
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    Given the power of mebhaighl and its tie to the...

    Given the power of mebhaighl and its tie to the land, having druids and shaman-types run off mebhaighl seems perfectly reasonable to me (it also gives the sidhe some much needed healing ability).
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