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  1. Replies
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    650

    That is the closest to an official ending we'll...

    That is the closest to an official ending we'll ever get :D
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    Abstracted battle system

    When I ran my first Birthright campaign, I didn't really like the card battle which I found too simplistic, and I used wargame like rules (I don't really remember which ruleset I used, but it was...
  3. I have read several rule sets (well, most of the...

    I have read several rule sets (well, most of the existing alternate ruleset for kingdom/domain management actually), and I really like the approach they take in an Echo Resounding:

    Each domain has...
  4. Thank you for the suggestions! Indeed, I...

    Thank you for the suggestions!



    Indeed, I want to aim for something close to Mount and Blade or XCOM: kingdom level changes driven by individual actions.


    It was just an exemple of a way...
  5. How to Rebalance the amount of micromanagement?

    I am planning to start a Birthright campaign by first merging the kingmaker adventure path with King of the Giantdowns, and I am also working on a tactical RPG inspired by Birthright and XCOM.
    But I...
  6. For me; the most enjoyable was the domain and...

    For me; the most enjoyable was the domain and political intrigue play for me.
    The least enjoyable was the complexity of running a campaign in a midsized kingdom:
    I think Birthright has a scaling...
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    It conveys the feel nicely indeed (although it is...

    It conveys the feel nicely indeed (although it is so heavily based on historical cultures that it would probably have worked better in a historical_with_low_magic setting). I like the roll and keep...
  8. Thread: Map of Cerilia

    by Galdred
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    2,963

    Concerning maps of Cerilia, I could use an...

    Concerning maps of Cerilia, I could use an imagemap one (a map mapper for internet use, where the border would be already specified so that you can be forwared to the province page depending on where...
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    1,386

    thank you for your skirmish rules. Your unit...

    thank you for your skirmish rules. Your unit counters are awesome.
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    Skirmish rules?

    The way I see medieval warfare, most engagement should only involve a tiny part of the army (the main reasons being to make logistics easier, and to avoid puting all your eggs in the same basket, and...
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    I don't think the gap between guild leaders and...

    I don't think the gap between guild leaders and nobles was that high in Europe

    Concerning political influence, there is no denying that merchants had a big part, as they had funded wars, and the...
  12. Replies
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    22,118

    Off topic: It was a web multiplayer game...

    Off topic:

    It was a web multiplayer game though (no heavy coding, only Ruby on rails), and I had to stop working on it for personnal/professionnal reason shortly after having begun the coding...
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    Indeed, warfare should rely more on raiding and...

    Indeed, warfare should rely more on raiding and less on decisive battles IMO.
    I had a similar problem in an internet game I was designing, and I had thought about the following (but maybe they would...
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    There is an old webpage with a fuzion based...

    There is an old webpage with a fuzion based system for Birthright there:

    http://www.devermore.net/birthright/birthrightfuzion.html

    The D20 based systems in Conan or A Game of Throne would work...
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