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  1. Thinking of the internet games rather than...

    Thinking of the internet games rather than tabletop:

    1. Running npc's and npc realms while they are off-stage so that growth, etc are credible and aware pc's get a chance to take advantage of...
  2. For me the biggest issue is players trying to...

    For me the biggest issue is players trying to 'win next turn' - in my view for a game to be fun for everyone over a period of time people have to play their roles, recognise social constraints (and...
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