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Threads 2001 to 2020 of 5722

Forum: MPGN Mailinglist archive 1996-1999

Archive of TSR's first Birthright mailinglist

  1. Closely related languages and r

    Started by James Ruhland, 11-06-1997 11:05 PM
    1997, andu, anuirean, close, david, dead, dealing, dwarven, form, languages, members, native, page, proficiency, rule, sea, system, time, tools, translation, wondering
    • Replies: 5
    • Views: 2,484
    11-13-1997, 06:20 AM Go to last post
  2. Bloodlines

    Started by Aleksei Andrievski, 03-26-1998 08:46 AM
    abilities, ability, attention, benefit, blooded, bloodline, bloodline strength, bloodlines, character, heir, holdings, offspring, parent, point, regency, rule, rulebook, score, solmyr, strength, tower
    • Replies: 1
    • Views: 2,483
    03-26-1998, 04:16 PM Go to last post
  3. QBasic BR and Suiriene

    Started by The Olesen`s, 06-04-1998 12:32 AM
    blood, bloodline, board, class, cover, domain, guild, holding, income, inline, level, loyalty, major, menu, minor, paladin, plague, population, production, province, rebellion, restored, ruling, score, source, temple, throne, trade, version
    • Replies: 1
    • Views: 2,483
    06-04-1998, 01:02 AM Go to last post
  4. Latest Updates

    Started by Darkstar, 09-05-1997 02:40 PM
    accepted, attack, bonuses, campaign, change, class, completely, darkness, epic, est, fun, generally, gold, inline, level, magic, maximum, nonhuman, pages, plan, point, realm, reputation, slave, source, status, trade, tribes, world
    • Replies: 3
    • Views: 2,482
    09-09-1997, 10:29 AM Go to last post
  5. FW: BR Game Accessories

    Started by Harding Nick MMUk, 02-25-1998 11:59 AM
    brechtür, expansions, friend, game, luck, roleplay
    • Replies: 1
    • Views: 2,482
    03-02-1998, 11:56 AM Go to last post
  6. The future of BIRTHRIGHT

    Started by HSwiftfoot@aol.co, 10-18-1997 01:27 PM
    campaign, death, dungeon, future, gold, guys, modules, moment, original, players, potential, product, province, readers, road, round, ruin, rumor, save, setting, suitable, sun, survival, system, true, war, wotc
    • Replies: 7
    • Views: 2,480
    10-19-1997, 05:44 PM Go to last post
  7. Importer in Australia

    Started by Paul, 10-25-1997 07:38 AM
    australia, box, darkness, heir, military, order, page, phone, range, resources, shop, state, victoria
    • Replies: 2
    • Views: 2,480
    10-25-1997, 05:17 PM Go to last post
  8. Hats off to Ed Stark

    Started by Jim Cooper, 01-13-1998 10:19 PM
    abilities, attention, blood, envision, folks, formation, fun, future, guess, guidebook, heartless, heir, highlands, iron, novels, orcs, product, realm, record, section, skull, sword, track, tribes, waste, wastes
    • Replies: 2
    • Views: 2,480
    01-15-1998, 11:20 PM Go to last post
  9. Netbook

    Started by Urklore The Iron, 11-14-1996 08:47 AM
    adventurers, blood, king, knight, leader, level, lord, master, powerful, powers, ranger, rpg, series, serve, slave, souls, spells, tea, vampire, wine, world
    • Replies: 0
    • Views: 2,479
    11-14-1996, 08:47 AM Go to last post
  10. Expansion on Exploratory Trade

    Started by Benji Craddock, 05-07-1998 08:03 PM
    birthright, box, draft, expansion, friends, game, pbem, time, trade
    • Replies: 0
    • Views: 2,479
    05-07-1998, 08:03 PM Go to last post
  11. Blood Theft

    Started by Jonathan Picklesimer, 12-03-1996 08:04 PM
    adventurer, blood, blood theft, blooded, bloodline, bloodline score, creature, dead, derivation, points, scion, score, unblooded
    • Replies: 0
    • Views: 2,474
    12-03-1996, 08:04 PM Go to last post
  12. Anuirean Journal - Issue 25

    Started by Darkstar, 08-12-1997 12:24 PM
    action, attack, battles, borders, building, burrows, casting, children, city, decree, deep, domain, faith, game, guild, gulfport, iron, leader, magic, plan, project, province, realm, rebellion, regent, seas, setting, slave, spider, stone, sword, tax, trade, war
    • Replies: 0
    • Views: 2,474
    08-12-1997, 12:24 PM Go to last post
  13. Cultural Levels

    Started by KirbyRanma, 04-08-1998 10:59 AM
    barbarian, care, cultural, culture, damage, formation, game, goblins, handbook, iron, king, level, levels, mechanic, medieval, page, players, rules, ruling, setting, speed, throws, times, weapons, wondering
    • Replies: 1
    • Views: 2,474
    04-08-1998, 11:18 AM Go to last post
  14. IRC Chat with Peter Adkison

    Started by Jim Cooper, 07-21-1998 06:20 PM
    3rd, answer, campaign, city, class, combat, convention, core, couple, day, deal, edition, grown, level, magazine, major, money, plan, qadim, regency, rpga, running, showing, strength, time, version, world
    • Replies: 0
    • Views: 2,474
    07-21-1998, 06:20 PM Go to last post
  15. Time and Magic -- Was "The Gorg

    Started by Pieter Sleijpen, 10-26-1998 07:13 PM
    answer, archers, casting, class, conflict, day, domain, elf, elves, fire, growth, level, magic, mile, miles, multi, plan, regent, scenario, spell, spellcasters, task, time, units, wizard
    • Replies: 0
    • Views: 2,474
    10-26-1998, 07:13 PM Go to last post
  16. Introductory Adventures Ide

    Started by Tommy Ashton, 02-22-1999 04:22 PM
    adventures, allied, assassination, church, dependent, duke, imperial, innocence, invasion, iron, levels, orthodox, showing, south, time, true
    • Replies: 0
    • Views: 2,473
    02-22-1999, 04:22 PM Go to last post
  17. Graben

    Started by Solmyr, 07-08-1998 03:24 PM
    domains, dread, family, island, noble, pbem, ravenloft, ruled, solmyr, tower
    • Replies: 0
    • Views: 2,472
    07-08-1998, 03:24 PM Go to last post
  18. Wish List

    Started by Brian Stoner, 10-30-1997 02:03 AM
    adventure, article, brand, card, coast, creatures, culture, dming, domains, formation, goblins, heir, magic, mythology, place, product, system, throw, time, unique, units, war, war card, warcard, weapon
    • Replies: 4
    • Views: 2,471
    11-06-1997, 04:19 PM Go to last post
  19. Pacing PC`s (preventing and co

    Started by Kenneth Gauck, 10-28-1998 11:43 PM
    actions, army, assistance, attack, barony, character, consequences, dangerous, forest, forge, friends, investiture, major, original, plan, players, power, reserves, resources, sea, story, strength, time, training, world
    • Replies: 1
    • Views: 2,469
    10-29-1998, 10:10 AM Go to last post
  20. Witch Kit for Cerilian Magicians

    Started by Mark A Vandermeulen, 01-28-1998 10:59 PM
    ability, agenda, bonuses, converting, curse, dead, deal, death, evil, handbook, holding, human, level, locate, magician, minor, nature, nightmare, planar, player, point, power, powerful, relic, rulebook, shadow, world, worlds
    • Replies: 0
    • Views: 2,468
    01-28-1998, 10:59 PM Go to last post

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