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Forum: Legacy of Kings

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  1. who are we ?

    Started by Arius Vistoon, 05-15-2009 06:38 PM
    answer, battle, class, classes, computer, current, entry, follow, game, group, heir, night, plan, quality, return, score, scores, time
    • Replies: 1
    • Views: 1,867
    04-21-2010, 06:46 PM Go to last post
  2. map test

    Started by Arjan, 05-30-2010 12:09 PM
    enhance, enhanced, est, flaw, flaws, generic, limits, map, maps, member, menu, purpose, quality
    • Replies: 2
    • Views: 2,433
    05-31-2010, 08:12 AM Go to last post
  3. flashtool development

    Started by Arjan, 07-22-2010 08:29 AM
    access, action, actions, alignment, application, building, change, code, column, connect, count, derivation, description, design, dev, formation, free, game, heir, legacy, point, race, regency, request, result, results, run, running, sample, save, small, tool, train, training, utility, vanish, xml
    • Replies: 4
    • Views: 2,235
    07-22-2010, 11:29 PM Go to last post
  4. Creating a birthright web play

    Started by Dyark, 04-05-2010 02:24 PM
    3 Pages
    1 2 3
    alliance, birmail, building, day, days, discussion, domain, download, downloads, empire, est, future, Gorgon, gorgons, group, guy, guys, king, kings, legacy, map, maps, pbem, plan, plane, png, register, social, task, time, turns, twilight, version, worship, xml
    • Replies: 29
    • Views: 4,686
    05-07-2010, 11:00 AM Go to last post
  5. Deismaar coming in 2011

    Started by Dyark, 12-16-2010 11:29 AM
    2 Pages
    1 2
    action, actions, adjustment, art, blog, campaign, character, custom, damaged, document, domain, erm, follow, fun, game, games, history, map, maximum, menu, multiple, organization, pbem, place, provinces, regent, tool, turn, wiki, world, xml
    • Replies: 11
    • Views: 6,142
    11-08-2015, 11:59 PM Go to last post
  6. Small map demo of future deismaar game

    Started by Dyark, 05-07-2011 02:47 AM
    access, background, browser, building, campaign, contest, country, custom, domain, est, future, game, graphics, holdings, map, page, pbem, png, project, provinces, run, running, small, time, turn, upcoming, war
    • Replies: 8
    • Views: 6,641
    08-16-2011, 11:53 PM Go to last post
  7. Role Playing Birthright

    Started by ebatalis, 07-04-2012 07:18 PM
    advance, blog, brand, discount, domains, ground, group, historical, http, members, pbems, place, players, rising, river, run, running, sign, storyline, timeline, unique, units
    • Replies: 0
    • Views: 2,446
    07-04-2012, 07:18 PM Go to last post
  8. Inquiring Questions

    Started by Magian, 05-04-2011 09:43 PM
    2 Pages
    1 2
    2nd, allowed, answer, art, campaign, class, classes, company, days, direction, entry, export, familiar, free, game, guess, haven, inquiring, lieutenants, monster, point, register, rulers, school, side, small, status, time, weak
    • Replies: 17
    • Views: 7,312
    05-07-2011, 12:43 AM Go to last post
  9. Which Edition?

    Started by Mirviriam, 05-07-2010 07:15 AM
    2nd, 2nd edition, battle, brcs, carbon, completely, conclusion, current, d20, developed, domain, edition, formation, game, generator, page, pages, performance, public, random, realm, rule, side, strategic, time, turn, variant, variation, Wizards of the Coast, wondering, wotc
    • Replies: 2
    • Views: 1,506
    05-16-2010, 08:56 AM Go to last post
  10. SQL layout

    Started by Mirviriam, 05-07-2010 10:49 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 75
    • Views: 12,351
    08-29-2010, 11:23 PM Go to last post
  11. Collaboration ...

    Started by Mirviriam, 05-19-2010 07:21 AM
    alter, collaboration, download, downloading, guy, guys, mac, night, subversion, system, tool, tools, track, version
    • Replies: 1
    • Views: 1,898
    05-24-2010, 04:28 AM Go to last post
    • Replies: 22
    • Views: 5,668
    06-30-2010, 10:35 AM Go to last post
  12. How to help ...

    Started by Mirviriam, 05-24-2010 04:55 AM
    days, expert, experts, formation, haven, king, kings, legacy, lost, map, mapping, member, simple, skill, skills, wiki
    • Replies: 2
    • Views: 2,146
    05-27-2010, 08:15 AM Go to last post
  13. Dyaark: Taxation effect on loyalty

    Started by Mirviriam, 07-12-2010 02:29 AM
    action, adjustment, control, cycle, domain, effect, event, events, function, holding, king, level, loyal, loyalty, modification, player, province, provinces, random, regent, round, rulers, tax, taxation, temporary, turn
    • Replies: 2
    • Views: 2,070
    07-13-2010, 11:44 AM Go to last post
  14. Dyark: paying armies with regency

    Started by Mirviriam, 07-12-2010 02:47 AM
    action, actions, armies, army, campaign, change, coin, edition, food, function, general, heir, influence, level, loyalty, mechanic, moment, money, province, regency, regent, reputation, round, rule, rules, troop, troops, type, unit, units, wondering
    • Replies: 8
    • Views: 2,491
    07-14-2010, 03:56 AM Go to last post
  15. Database: Nomenclature

    Started by Mirviriam, 08-18-2010 03:22 PM
    couple, field, guy, guys, model, move, movement, nomenclature, NPC, power, powerful, publication, published, simple
    • Replies: 3
    • Views: 2,829
    09-02-2010, 03:23 AM Go to last post
  16. Game Data: Known poisoned datafields

    Started by Mirviriam, 08-27-2010 04:21 AM
    action, campaign, char, cover, description, display, est, field, fortified, game, guild, guilds, holding, holdings, law, level, poison, poisoned, province, sample, secret, show, source, status, turn, type
    • Replies: 1
    • Views: 2,531
    01-03-2011, 02:50 PM Go to last post
  17. Database Import

    Started by Mirviriam, 01-09-2011 07:00 AM
    character, class, code, color, compatibility, computer, content, conversion, copy, domain, entry, import, mac, pages, project, ring, side, source, spider, stats, time, type, unknown, version, wiki, world
    • Replies: 2
    • Views: 3,030
    01-12-2011, 08:09 PM Go to last post
  18. Action System - Database additions - Table/column list

    Started by Mirviriam, 01-06-2011 06:53 AM
    2 Pages
    1 2
    2nd, 3rd, 3rd edition, action, actions, army, campaigns, char, code, dawn, discussion, edition, empire, enforce, envision, force, form, formation, games, general, generic, holding, menu, move, moved, page, pbem, place, player, players, project, purpose, regent, ring, route, rule, run, shadow, shadow world, standard, true, turn, twist, version, world
    • Replies: 10
    • Views: 5,475
    01-07-2011, 11:25 AM Go to last post
  19. Delays

    Started by Mirviriam, 01-12-2011 08:18 PM
    accept, active, cards, flight, projects, unit
    • Replies: 0
    • Views: 2,600
    01-12-2011, 08:18 PM Go to last post

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