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Forum: BRCS 3.0/3.5 Edition

Discussions focused on the development of the “Official” D&D 3.5 rules.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Frequently asked BRCS questions/topics

    Started by irdeggman, 03-09-2004 08:53 PM
    ability, asked, blood, bloodline, board, brcs, chapter, class, copy, discussion, draft, ecl, feat, level, order, point, poll, power, powers, revise, revised, scion, score, skill, stat, statistics, status, tainted, throw, throws
    • Replies: 7
    • Views: 21,849
    09-10-2006, 01:28 AM Go to last post
  3. Sticky Thread Sticky: Latest version of the BRCS by Chapter

    Started by irdeggman, 02-19-2005 05:45 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 46,546
    03-01-2005, 10:51 AM Go to last post
  4.   Normal Threads  

  1. Provinces as holdings

    Started by stv2brown1988, 01-07-2009 12:28 PM
    4 Pages
    1 2 3 ... 4
    accept, accepted, advantages, application, borders, building, community, control, death, east, eastern, effect, effects, experiencing, farming, heir, holding, human, land, level, migration, money, native, pbem, plague, power, province, provinces, public, purpose, realm, regent, reset, rule, ruler, settlement, suitable, tax, taxation, technology, unit, units, vassal, vassalage, village, war, world
    • Replies: 39
    • Views: 28,655
    01-16-2009, 08:40 PM Go to last post
  2. Why does Rule no longer use regency?

    Started by Arentak, 01-14-2009 08:57 PM
    2 Pages
    1 2
    3rd, 3rd edition, action, advantage, blooded, bloodline, bloodline strength, brcs, campaign, Cerilia, character, characters, derivation, description, descriptions, domain, edition, general, heir, holding, holdings, irdeggman, land, leader, lore, parity, point, regency, result, rule, ruling, strength, test, unblooded, valid
    • Replies: 11
    • Views: 5,666
    01-16-2009, 03:24 AM Go to last post
  3. BRCS Revival

    Started by Thelandrin, 10-28-2008 11:48 AM
    4 Pages
    1 2 3 ... 4
    assemble, attack, attacks, background, brcs, brwiki, campaign, current, d20, dnd, duane, edition, energy, game, knight, leader, level, original, paizo, pdf, player, point, proceed, project, province, public, purpose, request, revive, setting, size, strength, strongest, time, typo, valid, version, world
    • Replies: 32
    • Views: 44,459
    01-10-2009, 11:01 PM Go to last post
  4. Pirate Realms

    Started by cccpxepoj, 11-12-2008 01:26 PM
    2 Pages
    1 2
    benefit, brcs, brotherhood, collected, collecting, collection, control, describe, description, domain, function, guild, haven, heir, holding, holdings, law, law holding, money, naval, navy, pirate, point, power, province, realm, realms, regency, relic, reputation, rule, rules, sea, seas, trade
    • Replies: 18
    • Views: 13,279
    01-09-2009, 03:04 PM Go to last post
  5. Class: Magician: Another why?

    Started by Arentak, 12-05-2008 01:54 PM
    2 Pages
    1 2
    2nd, 2nd edition, balance, balanced, blooded, bonus, campaign, cast, casting, character, class, core, curse, domain, elf, focus, formation, level, magician, magicians, order, rulebook, scion, setting, skill, skills, weapon, weapons, wizards, world
    • Replies: 15
    • Views: 8,130
    01-01-2009, 02:52 PM Go to last post
  6. Class: Noble: is it necessary

    Started by Arentak, 12-05-2008 01:49 PM
    abilities, ability, benefit, benefits, brcs, character, class, classes, cleric, describe, description, domain, domains, feat, feats, fighter, kgauck, noble, NPC, paladin, province, regent, rule, rulership, rules, ruling, run, setting, settings, skill, skills, system, war, wars
    • Replies: 8
    • Views: 4,643
    12-31-2008, 06:17 PM Go to last post
  7. Psionics

    Started by Haeda, 12-30-2008 03:34 PM
    blood, effect, psionic, psionics, usurp, usurpation, world
    • Replies: 1
    • Views: 2,513
    12-30-2008, 03:35 PM Go to last post
  8. Char Action: Adventure

    Started by Arentak, 12-05-2008 01:47 PM
    action, average, balance, balanced, capture, captured, change, changed, char, cleric, copper, couple, d20, death, dungeon, feat, feats, fighter, friend, friends, game, goal, goals, Goblin, gold, magic, result, results, reward, treasure, type, wealth, wizard, wondering
    • Replies: 0
    • Views: 5,684
    12-05-2008, 01:47 PM Go to last post
  9. Trade route actions

    Started by AndrewTall, 08-31-2008 12:55 PM
    3 Pages
    1 2 3
    2nd, 2nd edition, acquire, action, andrewtall, beauty, brcs, building, Cerilia, court, function, guild, guilder, haven, holder, holding, income, level, locate, market, millen, mix, mobile, moved, movement, offspring, place, province, public, purpose, rebellion, road, route, rule, seas, ship, size, suitable, supernatural, surprise, test, trade, trade route, trip, unit
    • Replies: 27
    • Views: 18,430
    12-05-2008, 01:29 PM Go to last post
  10. Magic Item Creation

    Started by Rowan, 11-19-2008 04:21 PM
    8 Pages
    1 2 3 ... 8
    acquire, andrew, andrewtall, area, areas, birthright, blessed, bloodline, building, champion, character, collection, cost, crisis, dnd, domain, edition, elf, elves, expense, grounds, head, heir, holder, intelligence, kgauck, land, leader, level, magic, magic items, major, millen, phantom, point, population, power, powers, proceed, process, production, purpose, regent, relic, reputation, request, run, sacrifice, scene, scion, scions, score, season, seek, shorthand, shot, source, staff, stag, storage, substitute, suitable, super, test, trip, valid, vassal, vision
    • Replies: 70
    • Views: 63,142
    11-29-2008, 10:22 PM Go to last post
  11. BirthRight in italian?

    Started by Azathoth79, 11-25-2008 10:51 AM
    boy, brcs, brwiki, edition, introduction, translate, wiki
    • Replies: 2
    • Views: 2,534
    11-25-2008, 11:28 AM Go to last post
  12. Bloodlines - 2nd Edition/v.3.5/BRCS

    Started by Sorontar, 10-08-2008 01:52 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 34,907
    10-31-2008, 03:27 PM Go to last post
  13. Land's Choice and Usurption

    Started by Sorontar, 10-28-2008 01:42 AM
    2 Pages
    1 2
    access, agenda, aglondier, alliance, biography, building, ceremony, character, device, discord, dynasty, effect, girl, heir, history, human, investiture, kgauck, land, leader, offspring, place, point, power, powerful, prince, product, regent, rogr aglondier, savane, suitable, super, supernatural, sword, thelandrin, type, usurp, war
    • Replies: 18
    • Views: 15,721
    10-30-2008, 05:46 AM Go to last post
  14. birthright modules?

    Started by lord-gema, 10-05-2008 07:42 PM
    building, free, level, lord, module, modules, original, wiki
    • Replies: 1
    • Views: 6,257
    10-17-2008, 12:41 AM Go to last post
  15. Poll Poll: How do you play Birthright?

    Started by Elton Robb, 09-26-2008 03:54 AM
    4 Pages
    1 2 3 ... 4
    abstracted, action, actions, adventure, background, campaign, conduct, cover, dming, domain, domain level, equivalent, event, events, future, game, gaming, heir, influence, interactive, level, mix, pbem, pbems, phone, player, potential, project, random, run, scene, storyline, tabletop, time, timeline, world
    • Replies: 30
    • Views: 25,485
    10-03-2008, 08:00 PM Go to last post
  16. New Camaign Help

    Started by MWGalaxy, 09-20-2008 04:10 PM
    andrew, bloodline, bloodlines, campaign, domain, domains, elf, elves, history, holding, holding or province, human, humans, king, magic, magic items, mix, natural, nature, nobility, player, players, power, powerful, province, race, racial, realm, realms, run, running, setting, settings, track, war, weak, world
    • Replies: 5
    • Views: 4,394
    09-22-2008, 02:16 PM Go to last post
  17. Maintenance costs

    Started by Panics, 07-08-2008 05:05 PM
    2 Pages
    1 2
    animal, animals, annual, board, building, castle, class, classes, cliff, convert, cost, costs, feed, food, form, fortification, guide, handling, haven, income, land, magic, maintenance, medieval, mile, military, place, result, retreat, season, siege, small, society, staff, stronghold, toll, tolls, village, war
    • Replies: 12
    • Views: 8,535
    07-16-2008, 07:30 PM Go to last post

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