Template:Weapon Material Enhancements
This page will only parse completely when it is included in another page.
[table] class="wikitable"
|+ {{{weap}}} Material Enhancements
|-
! style="text-align: left;" | Material !! Average !! [wiki="Masterwork Weapons"]Masterwork[/wiki]<sup>1</sup> || Hardness || hp !! style="text-align: left;" | Special
|-
| style="text-align: left;" | {{{material}}} || {{{cost}}} || {{{mwkcost}}} || {{{hard}}} || [if=" {{{hp|}}}"]{{{hp}}}[else /]<nowiki/>*<sup>2</sup>[/if] || style="text-align: left;" | ?
|- class="even"
| style="text-align: left;" | [wiki="Adamantine"]Adamantine[/wiki] || ? || [if=" {{{adcost|}}}"]{{{adcost}}}[else /]n/a[/if] || [if=" {{{adcost|}}}"]{{{adhard}}}[else /]n/a[/if] || [if=" {{{adcost|}}}"][if=" {{{adhp|}}}"]{{{adhp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{adcost|}}}"][if=" {{{projectile|}}}"]?[else /]Bypass hardness less than 20[/if][else /]?[/if]
|-
| style="text-align: left;" | [wiki="Crystal, Deep"]Crystal, Deep[/wiki] || ? || {{{dccost}}} || {{{dchard}}} || [if=" {{{dchp|}}}"]{{{dchp}}}[else /]<nowiki/>*<sup>2</sup>[/if] || style="text-align: left;" | Psionic
|- class="even"
| style="text-align: left;" | [wiki="Crystal, Mundane"]Crystal, Mundane[/wiki] || ? || {{{mccost|{{{mwkcost}}}}}} || {{{mchard}}} || [if=" {{{mchp|}}}"]{{{mchp}}}[else /]<nowiki/>*<sup>2</sup>[/if] || style="text-align: left;" | No rusting, not metal
|-
| style="text-align: left;" | [wiki="Darkwood"]Darkwood[/wiki] || ? || [if=" {{{dwcost|}}}"]{{{dwcost}}}[else /]n/a[/if] || [if=" {{{dwcost|}}}"]{{{dwhard}}}[else /]n/a[/if] || [if=" {{{dwcost|}}}"][if=" {{{dwhp|}}}"]{{{dwhp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{dwcost|}}}"]1/2 weight[else /]?[/if][if=" {{{shield|}}}"]<nowiki/>
[template]Pipe[/template]- class="even"
[template]Pipe[/template] style="text-align: left;" [template]Pipe[/template] [wiki="Dragonhide"]Dragonhide[/wiki] [template]Pipe[/template][template]Pipe[/template] ? [template]Pipe[/template][template]Pipe[/template] [if=" {{{dhcost|}}}"]{{{dhcost}}}[else /]n/a[/if] [template]Pipe[/template][template]Pipe[/template] [if=" {{{dhcost|}}}"]{{{dhhard}}}[else /]n/a[/if] [template]Pipe[/template][template]Pipe[/template] [if=" {{{dhcost|}}}"][if=" {{{dhhp|}}}"]{{{dhhp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] [template]Pipe[/template][template]Pipe[/template] style="text-align: left;" [template]Pipe[/template] Usable by druids[/if]
|- [if=" {{{shield|}}}"][else /]class="even"[/if]
| style="text-align: left;" | [wiki="Cold Iron"]Iron, Cold[/wiki] || [if=" {{{fecost|}}}"]{{{fecost}}}[else /]n/a[/if] || [if=" {{{fecost|}}}"]{{{femwkcost}}}[else /]n/a[/if] || [if=" {{{fecost|}}}"]{{{fehard}}}[else /]n/a[/if] || [if=" {{{fecost|}}}"][if=" {{{fehp|}}}"]{{{fehp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{fecost|}}}"]Magical enchantments cost an additional [if=" {{{#ofAmmo|}}}"][template]formatnum: [template]#expr: 40 * {{{#ofAmmo}}}[/template][/template][else /]2,000[/if] gp.[else /]?[/if]
|- [if=" {{{shield|}}}"]class="even"[/if]
| style="text-align: left;" | [wiki="Mithral"]Mithral[/wiki] || ? || [if=" {{{micost|}}}"]{{{micost}}}[else /]n/a[/if] || [if=" {{{micost|}}}"]{{{mihard}}}[else /]n/a[/if] || [if=" {{{micost|}}}"][if=" {{{mihp|}}}"]{{{mihp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{micost|}}}"]1/2 weight[else /]?[/if]
|- [if=" {{{shield|}}}"][else /]class="even"[/if]
| style="text-align: left;" | [wiki="Alchemical Silver"]Silver, Alchemical[/wiki] || [if=" {{{agcost|}}}"]{{{agcost}}}[else /]n/a[/if] || [if=" {{{agcost|}}}"]{{{agmwkcost}}}[else /]n/a[/if] || [if=" {{{agcost|}}}"]{{{aghard}}}[else /]n/a[/if] || [if=" {{{agcost|}}}"][if=" {{{aghp|}}}"]{{{aghp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{agcost|}}}"]−1 damage[else /]?[/if]
|-
| colspan="6" class="foot" |
[list=1][*] [if=" {{{shield|}}}"]Unlike other weapons, shields do not gain an enhancement bonus on attack rolls from being masterwork quality. Instead their armor check penalties are lessened by 1.[else /]Masterwork weapons have a +1 enhancement bonus on attack rolls.[/if]
[*] The SRD gives neither this value nor a means to accurately determine it.
[/LIST]
[/table]
|+ {{{weap}}} Material Enhancements
|-
! style="text-align: left;" | Material !! Average !! [wiki="Masterwork Weapons"]Masterwork[/wiki]<sup>1</sup> || Hardness || hp !! style="text-align: left;" | Special
|-
| style="text-align: left;" | {{{material}}} || {{{cost}}} || {{{mwkcost}}} || {{{hard}}} || [if=" {{{hp|}}}"]{{{hp}}}[else /]<nowiki/>*<sup>2</sup>[/if] || style="text-align: left;" | ?
|- class="even"
| style="text-align: left;" | [wiki="Adamantine"]Adamantine[/wiki] || ? || [if=" {{{adcost|}}}"]{{{adcost}}}[else /]n/a[/if] || [if=" {{{adcost|}}}"]{{{adhard}}}[else /]n/a[/if] || [if=" {{{adcost|}}}"][if=" {{{adhp|}}}"]{{{adhp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{adcost|}}}"][if=" {{{projectile|}}}"]?[else /]Bypass hardness less than 20[/if][else /]?[/if]
|-
| style="text-align: left;" | [wiki="Crystal, Deep"]Crystal, Deep[/wiki] || ? || {{{dccost}}} || {{{dchard}}} || [if=" {{{dchp|}}}"]{{{dchp}}}[else /]<nowiki/>*<sup>2</sup>[/if] || style="text-align: left;" | Psionic
|- class="even"
| style="text-align: left;" | [wiki="Crystal, Mundane"]Crystal, Mundane[/wiki] || ? || {{{mccost|{{{mwkcost}}}}}} || {{{mchard}}} || [if=" {{{mchp|}}}"]{{{mchp}}}[else /]<nowiki/>*<sup>2</sup>[/if] || style="text-align: left;" | No rusting, not metal
|-
| style="text-align: left;" | [wiki="Darkwood"]Darkwood[/wiki] || ? || [if=" {{{dwcost|}}}"]{{{dwcost}}}[else /]n/a[/if] || [if=" {{{dwcost|}}}"]{{{dwhard}}}[else /]n/a[/if] || [if=" {{{dwcost|}}}"][if=" {{{dwhp|}}}"]{{{dwhp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{dwcost|}}}"]1/2 weight[else /]?[/if][if=" {{{shield|}}}"]<nowiki/>
[template]Pipe[/template]- class="even"
[template]Pipe[/template] style="text-align: left;" [template]Pipe[/template] [wiki="Dragonhide"]Dragonhide[/wiki] [template]Pipe[/template][template]Pipe[/template] ? [template]Pipe[/template][template]Pipe[/template] [if=" {{{dhcost|}}}"]{{{dhcost}}}[else /]n/a[/if] [template]Pipe[/template][template]Pipe[/template] [if=" {{{dhcost|}}}"]{{{dhhard}}}[else /]n/a[/if] [template]Pipe[/template][template]Pipe[/template] [if=" {{{dhcost|}}}"][if=" {{{dhhp|}}}"]{{{dhhp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] [template]Pipe[/template][template]Pipe[/template] style="text-align: left;" [template]Pipe[/template] Usable by druids[/if]
|- [if=" {{{shield|}}}"][else /]class="even"[/if]
| style="text-align: left;" | [wiki="Cold Iron"]Iron, Cold[/wiki] || [if=" {{{fecost|}}}"]{{{fecost}}}[else /]n/a[/if] || [if=" {{{fecost|}}}"]{{{femwkcost}}}[else /]n/a[/if] || [if=" {{{fecost|}}}"]{{{fehard}}}[else /]n/a[/if] || [if=" {{{fecost|}}}"][if=" {{{fehp|}}}"]{{{fehp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{fecost|}}}"]Magical enchantments cost an additional [if=" {{{#ofAmmo|}}}"][template]formatnum: [template]#expr: 40 * {{{#ofAmmo}}}[/template][/template][else /]2,000[/if] gp.[else /]?[/if]
|- [if=" {{{shield|}}}"]class="even"[/if]
| style="text-align: left;" | [wiki="Mithral"]Mithral[/wiki] || ? || [if=" {{{micost|}}}"]{{{micost}}}[else /]n/a[/if] || [if=" {{{micost|}}}"]{{{mihard}}}[else /]n/a[/if] || [if=" {{{micost|}}}"][if=" {{{mihp|}}}"]{{{mihp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{micost|}}}"]1/2 weight[else /]?[/if]
|- [if=" {{{shield|}}}"][else /]class="even"[/if]
| style="text-align: left;" | [wiki="Alchemical Silver"]Silver, Alchemical[/wiki] || [if=" {{{agcost|}}}"]{{{agcost}}}[else /]n/a[/if] || [if=" {{{agcost|}}}"]{{{agmwkcost}}}[else /]n/a[/if] || [if=" {{{agcost|}}}"]{{{aghard}}}[else /]n/a[/if] || [if=" {{{agcost|}}}"][if=" {{{aghp|}}}"]{{{aghp}}}[else /]<nowiki/>*<sup>2</sup>[/if][else /]n/a[/if] || style="text-align: left;" | [if=" {{{agcost|}}}"]−1 damage[else /]?[/if]
|-
| colspan="6" class="foot" |
[list=1][*] [if=" {{{shield|}}}"]Unlike other weapons, shields do not gain an enhancement bonus on attack rolls from being masterwork quality. Instead their armor check penalties are lessened by 1.[else /]Masterwork weapons have a +1 enhancement bonus on attack rolls.[/if]
[*] The SRD gives neither this value nor a means to accurately determine it.
[/LIST]
[/table]
[top]Pages That Use This Template
The following pages include this template:
- D20:Greataxe (Weapon)
- D20:Kukri (Weapon)
- D20:Flail, Dire (Weapon)
- D20:Crossbow, Light (Weapon)
- D20:Bolas (Weapon)
- D20:Sap (Weapon)
- D20:Greatsword (Weapon)
- D20:Scythe (Weapon)
- D20:Ranseur (Weapon)
- D20:Battleaxe (Weapon)
- D20:Sword, Bastard (Weapon)
- D20:Scimitar (Weapon)
- D20:Shortspear (Weapon)
- D20:Guisarme (Weapon)
- D20:Crossbow, Heavy (Weapon)
- D20:Greatclub (Weapon)
- D20:Quarterstaff (Weapon)
- D20:Gauntlet, Spiked (Weapon)
- D20:Crossbow, Repeating Light (Weapon)
- D20:Whip (Weapon)
- D20:Mace, Light (Weapon)
- D20:Bolts, Repeating Crossbow (Weapon)
- D20:Longsword (Weapon)
- D20:Axe, Throwing (Weapon)
- D20:Lance (Weapon)
- D20:Longspear (Weapon)
- D20:Nunchaku (Weapon)
- D20:Mace, Heavy (Weapon)
- D20:Siangham (Weapon)
- D20:Morningstar (Weapon)
- D20:Trident (Weapon)
- D20:Urgrosh, Dwarven (Weapon)
- D20:Javelin (Weapon)
- D20:Warhammer (Weapon)
- D20:Shuriken (Weapon)
- D20:Kama (Weapon)
- D20:Falchion (Weapon)
- D20:Spear (Weapon)
- D20:Sling (Weapon)
- D20:Flail, Heavy (Weapon)
- D20:Dart (Weapon)
- D20:Crossbow, Hand (Weapon)
- D20:Arrows (Weapon)
- D20:Sai (Weapon)
- D20:Longbow (Weapon)
- D20:Dagger, Punching (Weapon)
- D20:Gauntlet (Weapon)
- D20:Hammer, Light (Weapon)
- D20:Axe, Orc Double (Weapon)
- D20:Net (Weapon)
- D20:Longbow, Composite (Weapon)
- D20:Shortbow (Weapon)
- D20:Crossbow, Repeating Heavy (Weapon)
- D20:Hammer, Gnome Hooked (Weapon)
- D20:Glaive (Weapon)
- D20:Halberd (Weapon)
- D20:Shortbow, Composite (Weapon)
- D20:Handaxe (Weapon)
- D20:Pick, Heavy (Weapon)
- D20:Bullets, Sling (Weapon)
- D20:Bolts, Crossbow (Weapon)
- D20:Chain, Spiked (Weapon)
- D20:Pick, Light (Weapon)
- D20:Waraxe, Dwarven (Weapon)
- D20:Dagger (Weapon)
- D20:Rapier (Weapon)
- D20:Club (Weapon)
- D20:Armor Spikes (Weapon)
- D20:Sickle (Weapon)
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Created by Last edited by , 10-23-2011 at 02:57 PM 0 Comments, 1,149 Views |
, 05-16-2007 at 09:31 AM
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