View Full Version : Birthright NWN Site
Raesene Andu
06-28-2002, 08:50 PM
Does anyone want to see a website dedicated to Birthright NWN projects, where you can post news about upcoming project, link to completed ones, find people to help you with you own projects, etc.
I'm willing to create one, but I need to see if there is any need for such a website before I set it up. Oh, I will be creating a website for my own NWN projects anyway, but I thought a site where you can find out about upcoming projects would be a good idea.
Raesene Andu
06-28-2002, 09:01 PM
The page would be at http://www.chariot.net.au/~hoss/nwn
(Not completed yet)
Also, I'll be looking for a 2-5 people to assist with a couple of the projects I have planned, mostly to do the scripting, something I know I'm going to be terrible at (unless I get my brother, who's a programer to help out). Also playtesting, and maybe some of the design work.
Of course, it will be a week until I get the game (not released until the 3rd of july here in Australia) so will have to wait until then before starting anything.
greegan
06-28-2002, 11:11 PM
YES DEFINATELY
----- Original Message -----
From: <brnetboard@TUARHIEVEL.ORG>
To: <BIRTHRIGHT-L@ORACLE.WIZARDS.COM>
Sent: Friday, June 28, 2002 3:50 PM
Subject: [BIRTHRIGHT] Birthright NWN Site [21#755]
: Raesene Andu wrote:
: Does anyone want to see a website dedicated to Birthright NWN projects,
where you can post news about upcoming project, link to completed ones, find
people to help you with you own projects, etc.
:
: I`m willing to create one, but I need to see if there is any need for
such a website before I set it up. Oh, I will be creating a website for my
own NWN projects anyway, but I thought a site where you can find out about
upcoming projects would be a good idea.
:
:
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Arjan
07-04-2002, 04:30 PM
I am certainly interested in helping out with the CoS BR-nwn campaign.
we (me and two friends) are very busy with the scripting part right now.
so just let me know
A.
Raesene Andu
07-05-2002, 05:31 AM
I will probably need some assistance, probably with the scripting. I do have my brother helping, but he won't be doing any of the actual work, just helping out if I get stuck.
Here is a couple of thing I have planned that need a fair amount of scripting (I'm assuming, haven't looked into doing it yet).
First, I'm planning to have blood abilities in the game, or at least powers that grow as the character discovers his heritage. The game begins in a tavern on Wizard's Island, not far from the college.
The character has been travelling to the city to meet with a long lost relative after his family was killed in a goblin raid in Mhoried. From there he/she will discover a long lost noble heritage and if certain events occur will discover a blood power. However, I want the blood powers to be different for each character (to similuate different bloodline derivations), so I was planning to have a NPC in the starting inn where the PC begins (a member of the Imperial Heraldic society). If the PC talks to the NPC, then he will be recognised as a member of a fallen noble family, and thus will begin his quest to rediscover his bloodline.
Of course, that is only a side issue, the real adventure will be the college of sorcery, which will be a HUGE dungeon and include appearances by the Manslayer, the Chimaera (in her half-elf form to begin with, and possible her true form later if I can find a creature that resembles her). Monsters will only be a small part of the adventure though, it will mainly be a roleplaying/puzzle adventure, where you have to discover the clues that lead you to the solution to opening the door to the next level.
I'll get back to you with more info if you like, but for now I have to play the game a bit and then play around with the toolset to see what I can come up with.
Birthright-L
08-28-2002, 09:02 AM
I just got around to using NWN. Has there been any development on this
project?
/Carl
greegan <greegan@SHAW.CA> wrote at 02-06-29 00.15:
> YES DEFINATELY
> ----- Original Message -----
> From: <brnetboard@TUARHIEVEL.ORG>
> To: <BIRTHRIGHT-L@ORACLE.WIZARDS.COM>
> Sent: Friday, June 28, 2002 3:50 PM
> Subject: [BIRTHRIGHT] Birthright NWN Site [21#755]
>
>
> : Raesene Andu wrote:
> : Does anyone want to see a website dedicated to Birthright NWN projects,
> where you can post news about upcoming project, link to completed ones, find
> people to help you with you own projects, etc.
> :
> : I`m willing to create one, but I need to see if there is any need for
> such a website before I set it up. Oh, I will be creating a website for my
> own NWN projects anyway, but I thought a site where you can find out about
> upcoming projects would be a good idea.
> :
> :
> ************************************************** **************************
> : The Birthright Homepage: http://www.birthright.net
> : To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM
> : with UNSUB BIRTHRIGHT-L in the body of the message.
>
> ************************************************** **************************
> The Birthright Homepage: http://www.birthright.net
> To unsubscribe, send email to LISTSERV@ORACLE.WIZARDS.COM
> with UNSUB BIRTHRIGHT-L in the body of the message.
>
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Sir Justine
08-30-2002, 08:37 AM
I just received NWN as a birthday gift! :) So I would like to know if the Birthright project has any new.
Daelin Rekar
10-19-2002, 05:02 PM
I am interested too chaps, though scripting isn't my speciality, i can make custom portraits like no other (if ye need custom portraits for NWN and such just visit mePortraits Page (http://www.geocities.com/daelin_rekar/Mainpage.html)if ye wish.([_]
moonchild
11-01-2002, 12:02 PM
You have artwork by many acomplished artist featured on that portaits page. Did you bother to ask their permission before you used their artwork?
PM me a reply to this or mail me at webmaster@shadowcavern.net - no need to go off topic.
accasey
02-08-2003, 04:35 PM
Hi, just wondering if anything has been happening with this??
Green Knight
03-13-2003, 10:50 PM
Well, since NWN is as boring as a game can get, I'd say get a life :-)
No really, NWN was a bit of a down for me. The story was pretty thin, or rather there was too little of it. It all came down to ENDLESS hack and slash for an ENDLESS number of chapters (and it is even LESS fun when multi-playing). Why would anyone want more of this?
Lord Grave
03-14-2003, 11:54 PM
> This post was generated by the Birthright.net message forum.
> You can view the entire thread at:
http://www.birthright.net/read.php?TID=755
>
> Green Knight wrote:
> Well, since NWN is as boring as a game can get, I`d say get a life :-)
>
> No really, NWN was a bit of a down for me. The story was pretty thin, or
rather there was too little of it. It all came down to ENDLESS hack and
slash for an ENDLESS number of chapters (and it is even LESS fun when
multi-playing). Why would anyone want more of this?
Yeah, NWN is a disappointment, the editor even more than the story. I mean,
you can always make a good story and implement it if you have good tools,
but severely limited editor makes it almost impossible. I`d say that
third-party editors for Infinity Engine(BG, IE, PST) are much better. Aurora
Engine is a 3d engine, but is still suffers from Bioware`s well-known
problems that appeared in Infinity Engine. Namely, there is no 3d movement:
no flying, jumping, swimming, climbing, etc.
If I tried to make a Birthright mod for computer game, I`d rather attempt to
do it with Morrowind, even though it means doing new models and textures for
almost everything.
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Birthright-L
03-15-2003, 01:33 AM
> If I tried to make a Birthright mod for computer game, I`d rather attempt
to
> do it with Morrowind, even though it means doing new models and textures
for
> almost everything.
>
If you`ve got the means to do that I`d say go ahead unfortunatly it will be
a lot of work (it`s a shame they didn`t have more normal animals just
prerendered so modders /could/ just grab them and run.
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Shade
03-15-2003, 07:39 AM
>If I tried to make a Birthright mod for computer game, I`d rather attempt to
>do it with Morrowind, even though it means doing new models and textures for
>almost everything.
Morrowind is a truly wonderful game. IMO it is one of the best CRPGs ever
made, along with Baldur`s Gate 2 and Final Fantasy 2 (this one`s just a
classic).
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