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vota dc
02-11-2007, 02:57 AM
Birthright pc game was one of my favourite pc game,but in the pc game's history was a flop.
I think that there are 3 reasons
1)lack of funding
2)poor adventure mode
3)quite good battle mode,but lack of units

For "heretic" birthright pc game I invite you to compare Dune 2 with Dune books.If Dune is considered an excellent book, Dune 2 one of the most important pc game of all times.Some heresies of Dune 2 weren't important like the change of the story,but other were fundamental...like the big arsenal for every faction and their special weapons (there aren't in the book).
So I think that in a future birthright pc game you should have a vast army selection (in the gorgon's alliance for example dwarves have only archers and infantry,human were more various but it could be better) for every race,maybe some military technology (like more powerful sword),and obviously at least a special unit for every faction.
From the other hand the political mode of gorgon's alliance was great for the times and needs very little improvment(and not heresies here).Of course you should play with all Cerilia and not only Anuire.
I think that a pc game with all this improvments shouldn't be refused from a wise softare house...


I'm regret that I can help you very much....I can only makes game with rpg maker 2000!

Vicente
02-11-2007, 12:43 PM
Hi,

The Birthright PC game was flawed at many, many levels. We like it because
we are fans of the setting, but overall the game was a total disaster. The
AI was totally badly done (and this game would require a very high level of
AI to succeed), the combat system was also full of mistakes (I don`t
remember about the adventure mode much, but I don`t have great memories of
it either...).

Taking license problems aside, I don`t think any developer will be
interested in picking it again:

- it has a very small fan base.
- it`s a TBS game mostly, and these games don`t sell too much.
- it`s too broad in scope (or at least the first one was): TBS play, RTS
combat, first person RPG adventures,... Too many things in the same game.

Regards!

Vicente

-----Mensaje original-----
De: Birthright RPG Discussion [mailto:BIRTHRIGHT-L@ORACLE.WIZARDS.COM] En
nombre de vota dc
Enviado el: domingo, 11 de febrero de 2007 3:57
Para: BIRTHRIGHT-L@ORACLE.WIZARDS.COM
Asunto: A new birthright game should be a little "heretic"?
[9#3386]

This post was generated by the Birthright.net message forum.
You can view the entire thread at:
http://www.birthright.net/showthread.php?goto=newpost&t=3386
vota dc wrote:
Birthright pc game was one of my favourite pc game,but in the pc game`s
history was a flop.
I think that there are 3 reasons
1)lack of funding
2)poor adventure mode
3)quite good battle mode,but lack of units

For "heretic" birthright pc game I invite you to compare Dune 2 with Dune
books.If Dune is considered an excellent book, Dune 2 one of the most
important pc game of all times.Some heresies of Dune 2 weren`t important
like the change of the story,but other were fundamental...like the big
arsenal for every faction and their special weapons (there aren`t in the
book).
So I think that in a future birthright pc game you should have a vast army
selection (in the gorgon`s alliance for example dwarves have only archers
and infantry,human were more various but it could be better) for every
race,maybe some military technology (like more powerful sword),and obviously
at least a special unit for every faction.
From the other hand the political mode of gorgon`s alliance was great for
the times and needs very little improvment(and not heresies here).Of course
you should play with all Cerilia and not only Anuire.
I think that a pc game with all this improvments shouldn`t be refused from a
wise softare house...


I`m regret that I can help you very much....I can only makes game with rpg
maker 2000!

dalor
02-11-2007, 05:53 PM
Well, it truly was flawed...but fun never the less!

One option that could be done is using the Medieval
Total War II engine to place Birthright Skins over the
models and use that engine with a map of Anuire as a
setting instead of a map of Europe.

A similar thing was done for a Middle-Earth war game
using the Rome Total War engine...

Unfortunately I don`t know enough about programming to
even venture a guess at how it would all be done. It
is possible though...because it has already been done!


Anthony Edwards

--- Vicente Cartas <zaor81@HOTMAIL.COM> wrote:

> Hi,
>
> The Birthright PC game was flawed at many, many
> levels. We like it because
> we are fans of the setting, but overall the game was
> a total disaster. The
> AI was totally badly done (and this game would
> require a very high level of
> AI to succeed), the combat system was also full of
> mistakes (I don`t
> remember about the adventure mode much, but I don`t
> have great memories of
> it either...).
>
> Taking license problems aside, I don`t think any
> developer will be
> interested in picking it again:
>
> - it has a very small fan base.
> - it`s a TBS game mostly, and these games don`t sell
> too much.
> - it`s too broad in scope (or at least the first one
> was): TBS play, RTS
> combat, first person RPG adventures,... Too many
> things in the same game.
>
> Regards!
>
> Vicente



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Lord Rahvin
02-11-2007, 09:38 PM
Decent II has really opened up the fantasy turn-based strategy market and I
could see Birthright games being played if a similiar effort was put into
that game.

Sejanus
02-12-2007, 02:11 AM
Decent II?

All I can find by searching on that name are links to the Descent range of games...

Could you give us a link? Cheers

vota dc
02-12-2007, 03:14 AM
Yes,AI of Birthright pc game was awful.
Maybe we can resolve the small fan base problem with another eresy:we can use in the next pc game AD&D rules instead D&D rules.

Vicente
02-12-2007, 09:29 AM
Hi,

I suppose he is talking about Disciples II (it`s the only fantasy TBS game I
can think about). Checking last year (2006), we had more or less 4 big TBS
releases:

- Civilization 4 and addon
- Medieval Total War 2
- Heroes of Might and Magic V and addon
- Galactic Civilizations 2

Only one is a fantasy game (Heroes V), but it`s a very well established
franchise, that has ben waiting for that game for a very long time (and
after a very disappointing Heroes IV). Even with an experienced developer
(Nival - Etherlords), the game didn`t come out very well until the
expansion. Also, we have only one game from a minor developer (Galactic
Civilizations 2 from Stardock).

This means sadly that not many big guys are putting their money in Fantasy
TBS games... (compared to RTS like Company of Heroes or Supreme Commander).
This year there were some interesting games ahead (and probably Disciples 3
that was scheduled for later 2006 but has slipped it), and maybe a game also
from Stardock (this guys tried to buy the Master of Magic IP, but they
couldn`t in the end so they are doing their own game). But we`ll have to
wait some more months until we see some announcements in this subject...

Regards,

Vicente



-----Mensaje original-----
De: Birthright RPG Discussion [mailto:BIRTHRIGHT-L@ORACLE.WIZARDS.COM] En
nombre de Sejanus
Enviado el: lunes, 12 de febrero de 2007 3:12
Para: BIRTHRIGHT-L@ORACLE.WIZARDS.COM
Asunto: Re: A new birthright game should be a little &quot;heretic&quot;?
[9#3386]

This post was generated by the Birthright.net message forum.
You can view the entire thread at:
http://www.birthright.net/showthread.php?goto=newpost&t=3386
Sejanus wrote:
Decent II?

All I can find by searching on that name are links to the Descent range of
games...

Could you give us a link? Cheers

Fizz
02-12-2007, 08:48 PM
One option that could be done is using the Medieval
Total War II engine to place Birthright Skins over the
models and use that engine with a map of Anuire as a
setting instead of a map of Europe.

Ah, Total War. As a huge fan of the series, i've been wondering about a Birthright Total War mod for a number of years. I lack the modding tools to do it myself though.

The best of the mods for Total War is (imo) Rome Total Realism ( http://www.rometotalrealism.org/ ). They took the Rome engine and rebuilt it into a much more historically accurate game (which Rome TW was not). Superbly done mod.

So, there is much potential for using the Rome or Medieval 2 Total War engines to create a Birthright Total War. Alas, a good mod requires a big fan base, and i think we Birthrighters are a relatively small group.


-Fizz

Vicente
02-13-2007, 09:28 AM
Doing a mod over a existing game (Civ IV, Medieval 2) would be much more feasible than a full game, but nevertheless a great work ;)

Regards!

Vicente

Lord Rahvin
02-13-2007, 11:33 PM
Ah, yes... I`ve been considering a Birthright mod for Homeworld 2... :)

And yes, I did mean Disciplies, not Descent. Sorry for the confusion.
Here`s some screenshots:
http://www.gamespot.com/pc/strategy/disciples2darkprophecy/screenindex.html?om_act=convert&om_clk=gsimage

oximoron
02-14-2007, 02:12 AM
Hmm the games that I have found most similar to the Birthright theme and gameplay is the Dominions series. The series seems to be PBEM and I think I see strong influence from the Birthright series. You are playing a Pretender god which is a magical being/person trying to ascend to godhood through conquest of lands. The magic system is sort of weird

http://en.wikipedia.org/wiki/Dominions_II

http://en.wikipedia.org/wiki/Dominions_3:_The_Awakening

Although they have some interesting ideas the series overall is not that good

Vicente
02-16-2007, 09:34 AM
Lord Rahvin:

doing a mod using Homeworld 2 can be a good idea, Relic has a very big mod comunity, with great support through the RDN (Relic Development Network).

Regards!

Vicente

Pauper
02-25-2007, 05:27 PM
Greetings,


to me, Birthright is among the chosen few games, which I still played in 2007. I really loved the combination of roleplay with strategy, diplomacy, assassins and all which is needed to feel like ... like in the role.

I was quite happy, when the editors at minimum allowed to modify the scenario and characters a notch.

Thinking of how that game would look with todays technology and how tdays community would launch several maps and mods, I wished I would be rich enough to guarantee a high quality, super-customer care remake as one for Ravenloft background (darker fun, same idea) and perhaps a random map generator to allow playing it again and again.

By now I am sided as regent of Anuire (PC game), a cleric-thief mix (or simplified like a cleric of Mask). Few had so much potential and if I ever will get rich enough, I will make my dream a game people might like to share in.


:rolleyes:

Gman
03-03-2007, 01:57 AM
I decided to get all my players for a new Birthright 3.5 ed game to have a play of the computer game. Not only does it introduce the map and the world but it starts to give you a feel for the politics.

Birthright was the first game to really help me understand the complexities of a Feudal system. The king of a realm has to have the support of his lords/religious leaders/ guilds and wizards or at least some of them - particularly the rich and powerful.
Sure the king can make laws and carry on but if they are continually unpopular laws and decisions then they won't be a king for very long.

The scope for the complexity in a BR roleplaying game can be magnified many times!!

Few Regents are powerful and dumb enough to ignore diplomacy and the circumstances in their own land.

I started my campaign with the central players as children and friends of a Lord who Carlion Alam had tried to assassinate (Killed his brother) confiscated his lands and forced to flee.

After much adventuring they forged a base in the wilds of the five peaks.

Now several real time years later I have finally allowed them to gain regency and Investiture as scions and introduced a measure of the realm level and style of play. - This has been left somewhat fluid and dynamic as regards the technical side of play - but has added greatly to the flavour and complexity of the world.