Stat Blocks:Derro D20

Derro
CR 3
HP 16, hd3d8+3
AC 19 (+1 size, +2 Dex, +2 natural, +3 studded leather armor, +1 buckler), touch 13, flat-fooded 17
Fort +2, Ref +5, Will +6
Speed 20 ft. (4 squares)
Initiative +6
Spot , Listen
Standard attacks
BAB +3, Grapple ?1
Attacks
Full attack: Short sword +4 melee (1d4/19?20) or repeating light crossbow +6 ranged (1d6/19?20 plus poison)
Special Attacks/Qualities
Poison use, spell-like abilities, sneak attack +1d6
Madness, spell resistance 15 vulnerability to sunlight
Skills Bluff +5, Hide +10, Listen +1, Move Silently +8
Feats Blind Fight, Improved Initiative
Str 11
Con 13
Dex 14
Int 10
Wis 5*
Cha 16*
Alignment Usually chaotic evil,
Environment Underground,
Organisation Team (2?4), squad (5?8 plus 1 3rd-level sorcerer), or band (11?20 plus 30% noncombatants plus 3 3rd-level sorcerers and 1 sorcerer of 5th?8th level)

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