Bond007
07-31-1997, 10:22 AM
Does anyone have any ideas on PC's becoming awnsheilien? (Will just call
the awn., too hard to type ) I have a pc who wishes to become an awn..
He has planned put what he wants to become, and it incorporates perfectly
into my campaign. He wants to be able to manipulte his body to become like
a t-1000 on the terminator. There was already an awn. like this, Dyabolic,
who was rated as the second most powerful awn. He was defeated by the
Gorgon with the use of his gazes. Dyabolic was immune to all weapons,
magic and the such, because he was able to form his body around the weapon.
Also, he was able to move like a pool of water underneath doors and
through cracks. I understand why he was so bad. The question I have is
how long should it take? Shuld the PC determine what he becomes? In
reading "The Spiders Test", it explains that tal-Quazar just happened to
notice "bumps" begin forming on his back, after a few more bloodthefts, he
was turning into the Spider. He had no idea what was happening, and
eventually, with the gift of immortality, he went insane. How would a DM
regulate the PC slowly losing his character to the way he normally plays
him, to becoming a creature who is not always going to do or think the way
the PC does? Any ideas?
Bondman
the awn., too hard to type ) I have a pc who wishes to become an awn..
He has planned put what he wants to become, and it incorporates perfectly
into my campaign. He wants to be able to manipulte his body to become like
a t-1000 on the terminator. There was already an awn. like this, Dyabolic,
who was rated as the second most powerful awn. He was defeated by the
Gorgon with the use of his gazes. Dyabolic was immune to all weapons,
magic and the such, because he was able to form his body around the weapon.
Also, he was able to move like a pool of water underneath doors and
through cracks. I understand why he was so bad. The question I have is
how long should it take? Shuld the PC determine what he becomes? In
reading "The Spiders Test", it explains that tal-Quazar just happened to
notice "bumps" begin forming on his back, after a few more bloodthefts, he
was turning into the Spider. He had no idea what was happening, and
eventually, with the gift of immortality, he went insane. How would a DM
regulate the PC slowly losing his character to the way he normally plays
him, to becoming a creature who is not always going to do or think the way
the PC does? Any ideas?
Bondman