destowe
03-29-2005, 03:52 PM
In the BRCS the ships have two different speeds listed. One is for long-distance movement, while the other was for tactical movement. Just wondering if anyone has dual-movement rates for a Birthright campaign with land units.
There was a wonderful article in the Dragon about 10 years ago about this same subject. It also listed the topic for foraging and supply caravans. I have since had a problem with cavalry being faster than infantry on long marches.
In a tactical environmnet, the horse would outrun infantry. But once you start getting over 3 or 4 days, a long distance runner can outpace the horse. DnD explains that rule by damage from force-marching. Humans force-marching only go with subdual damage, but horses take lethal damage.
I only used it as DMing small armies. Has anyone experimented with dual movment in a home campaign?
There was a wonderful article in the Dragon about 10 years ago about this same subject. It also listed the topic for foraging and supply caravans. I have since had a problem with cavalry being faster than infantry on long marches.
In a tactical environmnet, the horse would outrun infantry. But once you start getting over 3 or 4 days, a long distance runner can outpace the horse. DnD explains that rule by damage from force-marching. Humans force-marching only go with subdual damage, but horses take lethal damage.
I only used it as DMing small armies. Has anyone experimented with dual movment in a home campaign?