View Full Version : morale stuff
Paul Lagerlow
05-12-1997, 12:14 AM
Hi again ...just adding in to those who read my quieries..that i've
run 3 games so far...and after the first 2 stuff up's have gotten the rules
pretty much sorted out. But i have come to a couple of snags. I noticed that
morale can be at 4 levels rebellious , poor , average and high. I also
noticed there is no values for any of these stages...and considering that
all the loyalty adjustments are given in numbers..this was quite confusing (
i adlib'd but i would like to know the proper way). Also in the book there
is no advantage for having light tax's i assumed they meant the adjustment
for no tax's (-1 to loyalty) is really meant to be for light tax's ? is this
right?
Cec Stacey
05-12-1997, 09:38 AM
>
> Hi again ...just adding in to those who read my quieries..that
i've
> run 3 games so far...and after the first 2 stuff up's have gotten the
rules
> pretty much sorted out. But i have come to a couple of snags. I noticed
that
> morale can be at 4 levels rebellious , poor , average and high. I also
> noticed there is no values for any of these stages...and considering that
> all the loyalty adjustments are given in numbers..this was quite
confusing (
> i adlib'd but i would like to know the proper way). Also in the book
there
> is no advantage for having light tax's i assumed they meant the
adjustment
> for no tax's (-1 to loyalty) is really meant to be for light tax's ? is
this
> right?
>
Under the loyalty adjustment step of the domain turn is a list of what
taxes affect loyalty. Light taxes causes a shift of loyalty one grade
better (or +1 loyalty).
JOHN RICKARDS
05-12-1997, 11:06 AM
> Hi again ...just adding in to those who read my quieries..that i've
> run 3 games so far...and after the first 2 stuff up's have gotten the rules
> pretty much sorted out. But i have come to a couple of snags. I noticed that
> morale can be at 4 levels rebellious , poor , average and high. I also
> noticed there is no values for any of these stages...and considering that
> all the loyalty adjustments are given in numbers..this was quite confusing (
> i adlib'd but i would like to know the proper way). Also in the book there
> is no advantage for having light tax's i assumed they meant the adjustment
> for no tax's (-1 to loyalty) is really meant to be for light tax's ? is this
> right?
I don't know about light taxes/no taxes (I don't have the rulebook
with me), but the numbers refer to the level - eg. +1 loyalty would
take a province at Average loyalty up to High. -2 would take that
Average province into rebellion.
John Rickards
"He who is looking for something has lost something."
"And he who is not looking?"
"He gets run over."
PS. Dan. Hahahahaha.
Paul Lagerlow
05-12-1997, 12:16 PM
At 11:06 AM 5/12/97 GMT, you wrote:
>> Hi again ...just adding in to those who read my quieries..that i've
>> run 3 games so far...and after the first 2 stuff up's have gotten the rules
>> pretty much sorted out. But i have come to a couple of snags. I noticed that
>> morale can be at 4 levels rebellious , poor , average and high. I also
>> noticed there is no values for any of these stages...and considering that
>> all the loyalty adjustments are given in numbers..this was quite confusing (
>> i adlib'd but i would like to know the proper way). Also in the book there
>> is no advantage for having light tax's i assumed they meant the adjustment
>> for no tax's (-1 to loyalty) is really meant to be for light tax's ? is this
>> right?
>
>I don't know about light taxes/no taxes (I don't have the rulebook
>with me), but the numbers refer to the level - eg. +1 loyalty would
>take a province at Average loyalty up to High. -2 would take that
>Average province into rebellion.
>
>John Rickards
>
>"He who is looking for something has lost something."
>"And he who is not looking?"
>"He gets run over."
>
>
>
>PS. Dan. Hahahahaha.
yeah thats what i've been doing 1 = 1 step
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