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utopiaone@qconline.co
04-05-1997, 04:24 PM
BI> In 'Cities of the Sun', the maintenance cost of a ship is determined
by
BI>the number of troop units it may carry ( 0-3 units, 0 GB; 4-6 units, 2 GBs;
BI>etc..).
BI> My question is, every ship in the game can carry 0 to 3 troops,
hence
BI>every ship has a maintenance cost of 1 GB ! Something seems wrong here ....

You add the maintenance of all of your ships to get that total, and then
compare that number to the the chart to find your total ship
maintenance.

On a similar note, Coasters, those small ships that have a troop
capacity of 0, would also seem to have a maintenance of 0, making it a
rather simple task to have an armada of these ships at no maintenance
cost. This doesn't seem right. I realize that coasters are rather
useless in small numbers, but in droves, they can overpower some of the
biggest ships. Was this meant to be part of the game design, or am I
(and the rest of us in the group I play with) misreading the rules here?

Chris
UtopiaOne@qconline.com

Mike Carscadden
04-05-1997, 08:23 PM
L. Willett wrote:
>
> In 'Cities of the Sun', the maintenance cost of a ship is determined by
> the number of troop units it may carry ( 0-3 units, 0 GB; 4-6 units, 2 GBs;
> etc..).
> My question is, every ship in the game can carry 0 to 3 troops, hence
> every ship has a maintenance cost of 1 GB ! Something seems wrong here ....
>
> ************************************************** *************************
> > 'unsubscribe birthright' as the body of the message.
In the begining I had my Cities in the Sun stolen so I can't tell you
what it said, but in the navel battle set it says 0-3 capicity 1GB and
the capacity is of your whole nave not one ship at a time.

Hope that is cleared up.

MJC

Cec Stacey
04-06-1997, 11:33 AM
L. Willett wrote:
>
> In 'Cities of the Sun', the maintenance cost of a ship is determined by
> the number of troop units it may carry ( 0-3 units, 0 GB; 4-6 units, 2 GBs;
> etc..).
> My question is, every ship in the game can carry 0 to 3 troops, hence
> every ship has a maintenance cost of 1 GB ! Something seems wrong here ....


No one said that having a navy was cheap. Did you notice that all army
units have a maintenance cost of at least 1GB, even levies?

cmurphy@staterail.nsw.go
04-10-1997, 02:45 PM
Eric Tighe wrote:
>
> On April 5th you wrote:
>
> ----------
> From: owner-birthright@lists.MPGN.COM on behalf of L. Willett
> Sent: Saturday, April 05, 1997 12:09 PM
> To: Birthright- ML
> Subject: [BIRTHRIGHT] - Ship Maintenance
>
> In 'Cities of the Sun', the maintenance cost of a ship is determined by
> the number of troop units it may carry ( 0-3 units, 0 GB; 4-6 units, 2 GBs;
> etc..).
> My question is, every ship in the game can carry 0 to 3 troops, hence
> every ship has a maintenance cost of 1 GB ! Something seems wrong here ....
>
> ************************************************** *************************
> > 'unsubscribe birthright' as the body of the message.
>
> I think you missed something. Check out card sheet 1 from Cities of the Sun.
> There is only one ship that can carry 3 Units, two ships that carry 2 units,
> six ships that carry only 1 unit and three ships that can't carry units (only
> passengers). The maintenance chart is for the total amount of units that an
> entire fleet can carry. IE 1 galleon and 2 Caravel = 2GB Maint. not 3GB as you
> suggest.I wrote the following list for myself from the cardsheet.
> Unit/Cargo
> Caravel 1 and 3
> Coaster 0 or 1
> Cog 1 and 3
> Dhoura 1 and 2
> Dhow 0 or 1
> Drakkar 1 or 1
> Galleon 3 and 6
> Keelboat 0 or 1
> Knarr 1 and 2
> Longship 1 and 1
> Roundship 2 and 5
> Zebec 2 or 2
> Hope this helps.
> Eric Tighe
> Gorwen@homemail.com
> ************************************************** *************************
> > 'unsubscribe birthright' as the body of the message.
You are meant to add up the TOTAL number of Units ALL OF YOUR SHIPS
combined can carry and then consult the table for the maintenance cost
of your Navy as a whole.
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