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JConley368@aol.co
03-19-1997, 09:14 PM
Several people were wondering why it was taking so long to publish the game.
We are pushing to get the game out as soon as possible. We have been
play-testing and debugging it for the last several months so it will be as
easy to get into and as bug-free as possible. Thanks for your patience.

Andrew Levashoff
03-20-1997, 01:40 AM
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Which Sierra plant is/was the Birthright computer game worked on, Oakhurst,
Ca. or Bellevue, Wa.? Do you have to take a pre-generated regent or can you
make your own?

Andy


- ----------
> From: JConley368@aol.com
> To: birthright@MPGN.COM
> Subject: [BIRTHRIGHT] - Birthright Computer Game
> Date: Wednesday, March 19, 1997 1:14 PM
>
> Several people were wondering why it was taking so long to publish the
game.
> We are pushing to get the game out as soon as possible. We have been
> play-testing and debugging it for the last several months so it will be
as
> easy to get into and as bug-free as possible. Thanks for your patience.
>> To unsubscribe from this list send mail to majordomo@mpgn.com with the
line
> 'unsubscribe birthright' as the body of the message.
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Which Sierra plant is/was the =
Birthright computer game worked on, Oakhurst, Ca. or Bellevue, Wa.? Do =
you have to take a pre-generated regent or can you make your =
own?Andy----------> From: JConley368@aol.com> To: birthright@MPGN.COM> Subject: [BIRTHRIGHT] - Birthright Computer =
Game> Date: Wednesday, March 19, 1997 1:14 PM> > =
Several people were wondering why it was taking so long to publish the =
game.> We are pushing to get the game out as soon as possible. We =
have been> play-testing and debugging it for the last several =
months so it will be as> easy to get into and as bug-free as =
possible. Thanks for your patience.> =
************************************************** ***********************=
**> To unsubscribe from this list send mail to majordomo@mpgn.com with =
the line> 'unsubscribe birthright' as the body of the =
message.

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JConley368@aol.co
03-20-1997, 08:49 PM
The Birthright computer game was developed by the Synergistic Software
division of Sierra in Renton, WA. You have your choice of 34 regents in 17
lands, but they are pregenerated. We are thinking of adding a character
generator in future versions.
- ---------------------
> Which Sierra plant is/was the Birthright computer game worked on, Oakhurst,
> Ca. or Bellevue, Wa.? Do you have to take a pre-generated regent or can
you
> make your own?
>
> Andy
>

JConley368@aol.co
03-21-1997, 09:37 PM
This is in response to Justin:
>Last year I recall having a squizz at the demo of the Birthright game
provided by >Sierra. At that time the quality of graphics for the map of
Cerilia was quite poor. The >letters of the provinces were fuzzy and blurred
and not at all easy to read. Was that >just a problem with the demo, or is
this how the finished product will be.
>
>Just out of interest - are the battles in real time or turn based?

You can zoom in and out on the map view. When you are zoomed out, the letters
are hard to read because they are small. When you zoom in, they are clear and
easy to read. (We aren't using the demo art.)

The battles are either real time or turn based, depending on the option you
pick.

- --John Conley