Kenneth Gauck
01-25-1999, 01:53 AM
As I really enjoy economic strategy games, I have found that the best ones
are those where you struggle against scarcity, yet are forced to compete in
a realm of consumption, are the best. BR produces boat-loads of cash of
which is neccesary to spend very little.
I think regents should normally break even. That saving money should
require discipline, and that any considerable action should require spending
savings. War should be possible only with borrowing, for it can triple the
cost of government.
I think Gary Foss is right that standard D&D economics and BR figures are
way out of wack, but rather than quintoupling the value of a GB, I would
rather multiply the cost of actions in BR by 5. Seeing a player sit on his
hands for a turn to save some money would be a pefectly reasonable action.
The only resource that seems really limiting in the BR domain system is
time.
Kenneth Gauck
c558382@earthlink.net
are those where you struggle against scarcity, yet are forced to compete in
a realm of consumption, are the best. BR produces boat-loads of cash of
which is neccesary to spend very little.
I think regents should normally break even. That saving money should
require discipline, and that any considerable action should require spending
savings. War should be possible only with borrowing, for it can triple the
cost of government.
I think Gary Foss is right that standard D&D economics and BR figures are
way out of wack, but rather than quintoupling the value of a GB, I would
rather multiply the cost of actions in BR by 5. Seeing a player sit on his
hands for a turn to save some money would be a pefectly reasonable action.
The only resource that seems really limiting in the BR domain system is
time.
Kenneth Gauck
c558382@earthlink.net