Tim Nutting
01-16-1999, 02:52 AM
Excellent. The rules are well written and decidedly fast. It is also not
"AD&D in Space" like TSR's ill fated Buck Rogers XXV was.
The Star*Drive universe is rather bland, in the way that the Forgotten
Realms Campaign Setting is bland, but the recent review in Dragon put it at
either four or six dots.
The biggest problem is that of scale. There are no rules for big (BIG)
ships. Corvette is as high as the basics cover. This weakened Star Wars
(who's scaling system was FINALLY fixed before WEG went under) and it
weakens Alternity. Still, the focus of the game is the heroes. The game is
heroic in nature and playing more evil characters is discouraged, but not
outlawed.
About the ignore thread? Microsquishy isn't that advanced, or they haven't
stolen it... yet. :)
Tim Nutting
"AD&D in Space" like TSR's ill fated Buck Rogers XXV was.
The Star*Drive universe is rather bland, in the way that the Forgotten
Realms Campaign Setting is bland, but the recent review in Dragon put it at
either four or six dots.
The biggest problem is that of scale. There are no rules for big (BIG)
ships. Corvette is as high as the basics cover. This weakened Star Wars
(who's scaling system was FINALLY fixed before WEG went under) and it
weakens Alternity. Still, the focus of the game is the heroes. The game is
heroic in nature and playing more evil characters is discouraged, but not
outlawed.
About the ignore thread? Microsquishy isn't that advanced, or they haven't
stolen it... yet. :)
Tim Nutting