Stephen White
09-04-1998, 09:54 AM
Hi all.
I'm finally designing my first Birthright campaign and would appreciate
any help/warnings with the following:
I want to start my PCs as guild/temple leaders, 1st heir to the throne
of Aerenwe, and the 1st heir of a group of elves that live in the
Erebannien (who is also an ambassador to Aerenwe's court). The players
are banned from playing regents.
(*Does anyone have any more info on Aerenwe than that in the Ruins of
Empire book?*)
I plan to start the campaign with an historic peace/alliance treaty
between the elves of the Erebannien and Aerenwe's regent being signed.
As 1st heirs & guild & temple heads, I intend for the PCs to roleplay
the exact contents of the treaty before it is signed.
At the signing, both regents will be killed (unless the PCs are *very*
careful), thus plunging the PC first heir of each group into regency at
1st level. Hopefully a total surprise to the players, the reactions
should be realistic.
The campaign will thus progress as they try to find out who assassinated
the regents. I haven't decided a reason for the attack yet, but I'm
toying with the assassins planting clues that it is someone who wants
the treaty signed, and is using the righteous anger from both nations to
strengthen the treaty - the "We'll show them. No sneaky assassin will
detroy the peace." mentality.
The assassination also give a good reason for the PCs to co-operate with
each other.
This is the brief outline. If any of you experienced GMers out there can
give me any advice or refinements, or point out any errors in my plan,
it would be greatly appreciated.
Thanks.
Stephen.
I'm finally designing my first Birthright campaign and would appreciate
any help/warnings with the following:
I want to start my PCs as guild/temple leaders, 1st heir to the throne
of Aerenwe, and the 1st heir of a group of elves that live in the
Erebannien (who is also an ambassador to Aerenwe's court). The players
are banned from playing regents.
(*Does anyone have any more info on Aerenwe than that in the Ruins of
Empire book?*)
I plan to start the campaign with an historic peace/alliance treaty
between the elves of the Erebannien and Aerenwe's regent being signed.
As 1st heirs & guild & temple heads, I intend for the PCs to roleplay
the exact contents of the treaty before it is signed.
At the signing, both regents will be killed (unless the PCs are *very*
careful), thus plunging the PC first heir of each group into regency at
1st level. Hopefully a total surprise to the players, the reactions
should be realistic.
The campaign will thus progress as they try to find out who assassinated
the regents. I haven't decided a reason for the attack yet, but I'm
toying with the assassins planting clues that it is someone who wants
the treaty signed, and is using the righteous anger from both nations to
strengthen the treaty - the "We'll show them. No sneaky assassin will
detroy the peace." mentality.
The assassination also give a good reason for the PCs to co-operate with
each other.
This is the brief outline. If any of you experienced GMers out there can
give me any advice or refinements, or point out any errors in my plan,
it would be greatly appreciated.
Thanks.
Stephen.