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Caleb Chitwood
06-30-1998, 02:15 PM
Does warding affect people (or even units) that are airborne?

Pieter A de Jong
06-30-1998, 03:48 PM
At 10:15 AM 6/30/98 -0400, you wrote:
>
>Does warding affect people (or even units) that are airborne?
>
>
Yes. You can't effectively fly an airplane in mists without instruments and
griffons don't have radar altimeters. Also, I suspect, that even if you did
have instruments, the Bermuda triangle thing would happen (all your
instruments go wacky, and either you end up gated to a random location
flying out of the triangle or are never seen again)

Pieter A de Jong
Graduate Mechanical Engineering Student
University of Saskatchewan, Saskatoon, Canada

bloebick@juno.com (Benja
06-30-1998, 10:13 PM
On Tue, 30 Jun 1998 10:15:36 -0400 "Caleb Chitwood"
writes:
>
>Does warding affect people (or even units) that are airborne?
>

Yes. Nothing except a small handful of people lead by the caster of the
spell can enter or leave the province.

Benjamin

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Caleb Chitwood
06-30-1998, 11:25 PM
Okay, so, does this mean that warding generates a dome of thick mist rather
that just a simple ring around the province, or does some other aspect of
the magic affect flying units?

Phil Burge
07-01-1998, 01:14 PM
Benjamin W Loebick wrote:

> On Tue, 30 Jun 1998 10:15:36 -0400 "Caleb Chitwood"
> writes:
> >
> >Does warding affect people (or even units) that are airborne?
> >
>
> Yes. Nothing except a small handful of people lead by the caster of the
> spell can enter or leave the province.

Actually the Warding Spell (from memory, BoM is upstairs and I can't be
bothered getting it) doesn't specify the size of the group that the Mage can
lead through the Warding. Therefore, it should in theory be possible for at
least one army unit (eg. link hands etc.) to get through the Warding. Infact,
in theory, an entire army could move through a Warding - if lead by the
Caster. This makes this spell great for invasions - first weaken the province
by starving them, then invade with overwhelming force while you opponent
cannot bring in reinforcements....Mawahahahahaha....

>
>
>

- -- Stay tuned, same bat time, same bat channel,

Phil.

bloebick@juno.com (Benja
07-01-1998, 10:37 PM
On Thu, 02 Jul 1998 01:14:45 +1200 Phil Burge
writes:
>Actually the Warding Spell (from memory, BoM is upstairs and I can't
>be
>bothered getting it) doesn't specify the size of the group that the
>Mage can
>lead through the Warding. Therefore, it should in theory be possible
>for at
>least one army unit (eg. link hands etc.) to get through the Warding.
>Infact,
>in theory, an entire army could move through a Warding - if lead by
>the
>Caster. This makes this spell great for invasions - first weaken the
>province
>by starving them, then invade with overwhelming force while you
>opponent
>cannot bring in reinforcements....Mawahahahahaha....
>-- Stay tuned, same bat time, same bat channel,
>
>Phil.

Sorry, Phil. Your memory has failed you. :)
The spell says a mage or priest with "appropriate" magical items or
spells has a 50 % chance of leading 1 person per level through the mists.
Now whatever appropriate means is beyond me, since the spell is designed
to keep everyone else out. Thus _any_ mage or priest (so the description
goes, which I don't like) has a 50% chance of getting through with
whatever the DM deems is appropriate. Pretty wimpy to me. I like
"caster only, 50% chance of leading 1 person / caster level". But,
that's just me.

Benjamin

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Phil Burge
07-02-1998, 12:48 PM
Benjamin W Loebick wrote:

> On Thu, 02 Jul 1998 01:14:45 +1200 Phil Burge
> writes:
> >Actually the Warding Spell (from memory, BoM is upstairs and I can't
> >be
> >bothered getting it) doesn't specify the size of the group that the
> >Mage can
> >lead through the Warding. Therefore, it should in theory be possible
> >for at
> >least one army unit (eg. link hands etc.) to get through the Warding.
> >Infact,
> >in theory, an entire army could move through a Warding - if lead by
> >the
> >Caster. This makes this spell great for invasions - first weaken the
> >province
> >by starving them, then invade with overwhelming force while you
> >opponent
> >cannot bring in reinforcements....Mawahahahahaha....
> >-- Stay tuned, same bat time, same bat channel,
> >
> >Phil.
>
> Sorry, Phil. Your memory has failed you. :)
> The spell says a mage or priest with "appropriate" magical items or
> spells has a 50 % chance of leading 1 person per level through the mists.
> Now whatever appropriate means is beyond me, since the spell is designed
> to keep everyone else out. Thus _any_ mage or priest (so the description
> goes, which I don't like) has a 50% chance of getting through with
> whatever the DM deems is appropriate. Pretty wimpy to me. I like
> "caster only, 50% chance of leading 1 person / caster level". But,
> that's just me.
>
> Benjamin
>
> ____________

No, I think everybody is misinterpretting what I am saying. The CASTER is able
to move at will and lead as many people as he likes through the Warding as
said in the description "The caster is immune to the effects of his own
warding and may lead as many individuals through the mists as he wishes."
Therefore it is great for an invading wizard - attacking wizard wards target
province(s) and then declares war, leading his troops through the mists (and
potentially creating new ones when inside (love that undead legion spell) he
can potentially have the province invested by the time anyone else can get
troops there due to the warding. Mawhahahahahaha....

> __________________________________________________ _______
> You don't need to buy Internet access to use free Internet e-mail.
> Get completely free e-mail from Juno at http://www.juno.com
> Or call Juno at (800) 654-JUNO [654-5866]
> ************************************************** *************************
> > - -- Stay tuned, same bat time, same bat channel,

Phil.