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Chrys murphy
04-06-1998, 10:02 AM
We will have to compare notes; I have been working on Djaparas a part of an
Aebrynis wide PBeM (Destiny of Regents) and have drawn heavily on The Al-Qadim
setting for ideas.

The chief god of the Al-Qadim setting had 7 (gee what a coincidence) Disciples for
lack of a better word - or maybe saints - anyway one went bad and developed a dark
following that tried to overthrow the land but was eventually defeated.

As saints/Disciples these 7 gained a divine spark and their descendents retain a
trace of this spark.
The 7 saints roughly correspond with the 7 gods of Cerilia and their descendants
have the equivalent of bloodlines though only a very FEW have more than a Tainted
line due to the time that has passed.
I have fully detailed the north/western section of the continent which holds the
land of Djapar - which in this version occupies about one third of ther land mass.

Anyway let me know if you'd be interested in seeing my information - maybe we
could help each other out

Shade wrote:

> >This is pretty much what I was thinking as well. Djapar has a lot of
> >potenial. There is someone working on an expansion for it too (will
> >possible appear on my page). Can't remember his e-mail address right at
> >this moment though.
>
> That would be me :)
> I'm subscribed to the BR list at lordshade@geocities.com, but you can also
> email me (for whatever reason) at akash@mail.utexas.edu.
>
> I think that I will populate Djapar with cultures akin to those found in East
> Asia, including the Middle East. This is similar to Cerilia in that European
> cultures are found there, or Aduria (according to Darkstar) which is
> populated by
> African/Mediterranean cultures. Here is a breakdown -
>
> Djapar
>
> Basarji - Middle Eastern (I'll have this culture here too, as the Khinasi
> originally migrated from Djapar, and called themselves the Basarji at one
> point in time...these will be the ancestors of the Khinasi)
> An Egyptian culture (I may or may not keep this)
> A Persian/North Indian culture
> A South Indian culture
> A Mongolian/Asian Steppes culture
> A Chinese culture
> A Japanese culture
>
> This would make seven human races native to Djapar, six of them new.
>
> I haven't given much thought to the nonhuman races yet, but I know I will have
> goblins and dwarves for sure. I'm thinking of also having a race of sea elves,
> and perhaps two or three unique races (not sure what these will be
> either..maybe
> the jann?).
>
> As for already published material, I was planning on keeping Djapar similar to
> the TSR published material for Cerilia in terms of regent levels, kingdom
> sizes,
> magical abundance and abundance of bloodlines. The only problem with this
> is to
> find a justification for having a relatively large number of bloodlines in
> Djapar.
> If anyone recalls, I sent a message to the list about bloodlines in Djapar
> some time
> ago.
>
> Reason for this being, I love Cerilia how it is. I think it a beautifully
> designed
> world, excellent for the type of game it is designed to be played in. I
> want to play
> the same game, but I would like to be able to play it in a different
> cultural atmosphere. That is why I'm working on this expansion. We have
> Europe already, Darkstar
> has provided Africa and the Mediterranean for us, and now we will have Asia.
>
> I was planning on using some of the material from Arabian Adventures
> (including the
> genies) for the Basarji and Persian/North Indian areas. I was also planning
> to make
> use of the Ninja's handbook primarily for the Japanese (and maybe Chinese)
> areas. I
> think the clan material in the Ninja's handbook would fit right in to the
> politically
> inclined setup of Birthright.
>
> I've been doing research on the real world cultures between AD 800 and
> 1500. I'm
> working on the Persian/North Indian or Japanese areas first, as those
> are the ones I have the most ideas for. I'm not going to do anything for
> the Basarji
> area until I get my hands on the Cities of the Sun expansion.
>
> Just yesterday I saw the BR Timeline on the TSR webpage (thank you _VERY_
> much TSR!!!)
> and I'm going to base events in Djapar on that timeline, which I think is
> the official
> material. I think for the most part, I will be using Darkstar's Adurian
> expansion (perhaps with a few minor changes) to represent my view of Aduria
> in the Djapar
> expansion. Naturally, everything in Cerilia will stay as laid out by the
> TSR developers.
>
> If everything goes as planned, BR players will be able to run a campaign in
> any kind
> of real world culture between the official Cerilia sets, Darkstar's Adurian
> expansion,
> and this Djapar expansion...Except for North and South America. takers? :)
>
> I'll be updating my web page soon, with the stuff I've done so far. The
> first thing I'll post will be the new timeline for Djapar. Hopefully
> Darkstar will be able to host this expansion once I'm finished.
>
> - Akash Kanojia
> ICQ: 3978888
> AIM: NovaShade
> http://ccwf.cc.utexas.edu/~akash
> ************************************************** *************************
> >

Shade
04-06-1998, 01:08 PM
>This is pretty much what I was thinking as well. Djapar has a lot of
>potenial. There is someone working on an expansion for it too (will
>possible appear on my page). Can't remember his e-mail address right at
>this moment though.

That would be me :)
I'm subscribed to the BR list at lordshade@geocities.com, but you can also
email me (for whatever reason) at akash@mail.utexas.edu.

I think that I will populate Djapar with cultures akin to those found in East
Asia, including the Middle East. This is similar to Cerilia in that European
cultures are found there, or Aduria (according to Darkstar) which is
populated by
African/Mediterranean cultures. Here is a breakdown -

Djapar

Basarji - Middle Eastern (I'll have this culture here too, as the Khinasi
originally migrated from Djapar, and called themselves the Basarji at one
point in time...these will be the ancestors of the Khinasi)
An Egyptian culture (I may or may not keep this)
A Persian/North Indian culture
A South Indian culture
A Mongolian/Asian Steppes culture
A Chinese culture
A Japanese culture

This would make seven human races native to Djapar, six of them new.

I haven't given much thought to the nonhuman races yet, but I know I will have
goblins and dwarves for sure. I'm thinking of also having a race of sea elves,
and perhaps two or three unique races (not sure what these will be
either..maybe
the jann?).

As for already published material, I was planning on keeping Djapar similar to
the TSR published material for Cerilia in terms of regent levels, kingdom
sizes,
magical abundance and abundance of bloodlines. The only problem with this
is to
find a justification for having a relatively large number of bloodlines in
Djapar.
If anyone recalls, I sent a message to the list about bloodlines in Djapar
some time
ago.

Reason for this being, I love Cerilia how it is. I think it a beautifully
designed
world, excellent for the type of game it is designed to be played in. I
want to play
the same game, but I would like to be able to play it in a different
cultural atmosphere. That is why I'm working on this expansion. We have
Europe already, Darkstar
has provided Africa and the Mediterranean for us, and now we will have Asia.

I was planning on using some of the material from Arabian Adventures
(including the
genies) for the Basarji and Persian/North Indian areas. I was also planning
to make
use of the Ninja's handbook primarily for the Japanese (and maybe Chinese)
areas. I
think the clan material in the Ninja's handbook would fit right in to the
politically
inclined setup of Birthright.

I've been doing research on the real world cultures between AD 800 and
1500. I'm
working on the Persian/North Indian or Japanese areas first, as those
are the ones I have the most ideas for. I'm not going to do anything for
the Basarji
area until I get my hands on the Cities of the Sun expansion.

Just yesterday I saw the BR Timeline on the TSR webpage (thank you _VERY_
much TSR!!!)
and I'm going to base events in Djapar on that timeline, which I think is
the official
material. I think for the most part, I will be using Darkstar's Adurian
expansion (perhaps with a few minor changes) to represent my view of Aduria
in the Djapar
expansion. Naturally, everything in Cerilia will stay as laid out by the
TSR developers.

If everything goes as planned, BR players will be able to run a campaign in
any kind
of real world culture between the official Cerilia sets, Darkstar's Adurian
expansion,
and this Djapar expansion...Except for North and South America.

Pieter A de Jong
04-06-1998, 03:45 PM
At 08:08 AM 4/6/98 -0500, Lordshade wrote:

>That would be me :)
>I'm subscribed to the BR list at lordshade@geocities.com, but you can also
>email me (for whatever reason) at akash@mail.utexas.edu.
>
>I think that I will populate Djapar with cultures akin to those found in East
>Asia, including the Middle East. This is similar to Cerilia in that European
>cultures are found there, or Aduria (according to Darkstar) which is
>populated by
>African/Mediterranean cultures. Here is a breakdown -
>
I would recommend finding and reading some of the Al-Quadim materials
published by TSR. This was a very good setting and was very good a providing
a feel for a middle/near eastern setting.

Pieter A de Jong
Graduate Mechanical Engineering Student
University of Saskatchewan, Saskatoon, Canada

MANTA
04-07-1998, 06:26 PM
This may sound wheird but...wouldn´t it be an idea to make the Japanese
culture one of Goblins? (inspired in the picture on Player secrets of
Roesone)

Just a silly thought.
MANTA

- ----------
> From: Shade
> To: birthright@MPGN.COM
> Subject: [BIRTHRIGHT] - Djapar Expansion (long)
> Date: segunda-feira, 6 de abril de 1998 15:08
>
> >This is pretty much what I was thinking as well. Djapar has a lot of
> >potenial. There is someone working on an expansion for it too (will
> >possible appear on my page). Can't remember his e-mail address right at
> >this moment though.
>
> That would be me :)
> I'm subscribed to the BR list at lordshade@geocities.com, but you can
also
> email me (for whatever reason) at akash@mail.utexas.edu.
>
> I think that I will populate Djapar with cultures akin to those found in
East
> Asia, including the Middle East. This is similar to Cerilia in that
European
> cultures are found there, or Aduria (according to Darkstar) which is
> populated by
> African/Mediterranean cultures. Here is a breakdown -
>
> Djapar
>
> Basarji - Middle Eastern (I'll have this culture here too, as the Khinasi
> originally migrated from Djapar, and called themselves the Basarji at one
> point in time...these will be the ancestors of the Khinasi)
> An Egyptian culture (I may or may not keep this)
> A Persian/North Indian culture
> A South Indian culture
> A Mongolian/Asian Steppes culture
> A Chinese culture
> A Japanese culture
>
> This would make seven human races native to Djapar, six of them new.
>
> I haven't given much thought to the nonhuman races yet, but I know I will
have
> goblins and dwarves for sure. I'm thinking of also having a race of sea
elves,
> and perhaps two or three unique races (not sure what these will be
> either..maybe
> the jann?).
>
> As for already published material, I was planning on keeping Djapar
similar to
> the TSR published material for Cerilia in terms of regent levels, kingdom
> sizes,
> magical abundance and abundance of bloodlines. The only problem with this
> is to
> find a justification for having a relatively large number of bloodlines
in
> Djapar.
> If anyone recalls, I sent a message to the list about bloodlines in
Djapar
> some time
> ago.
>
> Reason for this being, I love Cerilia how it is. I think it a beautifully
> designed
> world, excellent for the type of game it is designed to be played in. I
> want to play
> the same game, but I would like to be able to play it in a different
> cultural atmosphere. That is why I'm working on this expansion. We have
> Europe already, Darkstar
> has provided Africa and the Mediterranean for us, and now we will have
Asia.
>
> I was planning on using some of the material from Arabian Adventures
> (including the
> genies) for the Basarji and Persian/North Indian areas. I was also
planning
> to make
> use of the Ninja's handbook primarily for the Japanese (and maybe
Chinese)
> areas. I
> think the clan material in the Ninja's handbook would fit right in to the
> politically
> inclined setup of Birthright.
>
> I've been doing research on the real world cultures between AD 800 and
> 1500. I'm
> working on the Persian/North Indian or Japanese areas first, as those
> are the ones I have the most ideas for. I'm not going to do anything for
> the Basarji
> area until I get my hands on the Cities of the Sun expansion.
>
> Just yesterday I saw the BR Timeline on the TSR webpage (thank you _VERY_
> much TSR!!!)
> and I'm going to base events in Djapar on that timeline, which I think is
> the official
> material. I think for the most part, I will be using Darkstar's Adurian
> expansion (perhaps with a few minor changes) to represent my view of
Aduria
> in the Djapar
> expansion. Naturally, everything in Cerilia will stay as laid out by the
> TSR developers.
>
> If everything goes as planned, BR players will be able to run a campaign
in
> any kind
> of real world culture between the official Cerilia sets, Darkstar's
Adurian
> expansion,
> and this Djapar expansion...Except for North and South America. takers? :)
>
> I'll be updating my web page soon, with the stuff I've done so far. The
> first thing I'll post will be the new timeline for Djapar. Hopefully
> Darkstar will be able to host this expansion once I'm finished.
>
> - Akash Kanojia
> ICQ: 3978888
> AIM: NovaShade
> http://ccwf.cc.utexas.edu/~akash
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