Mark A Vandermeulen
03-09-1998, 10:41 PM
On Mon, 9 Mar 1998, James Ruhland wrote:
> Just replying to this part: having been in campaings like this, and being
> the person in "charge" of Law/Government, IMO we should work out a "Zero
> Tolerance" for this kind of thing. No one will "get away with it" if I can
> help it. I may have to borrow an idea from the CSWE* (Black Adders) to work
> it, but murder & mayhem in broad daylight with impunity will not be
> allowed.
I don't know that we want to make such things TOTALLY impossible.
Assassination, at least as a DM's tool, should still be possible. I, for
example, have conceived of a possible story where William Moergen is a
student at a University in the City of Anuire when he discovers that
Jaison Raenech has killed his parents and usurped his throne, and the PC's
(as William's friends from university) must somehow get him out of the
city and to Osoerde while avoiding assassins sent by Raenech to kill him.
> *Oh, that's the City State of the World Emperor, the old Judges Guild
> product. There were two teams of VERY potent NPC characters, charged by the
> Emperor with removing this kind of pestilance. IMO, we'll have, say, 1-2
> members of the COS Council "on call", a tough Priest or two, and some
> kick-ass fighters, thieves, members of the Heralds, etc. charged with going
> out and butchering anyone caught doing this. Plus, citizens will not be of
> the "I didn't see anything" variety when it comes to this kind of mayhem:
> they will give VERRRRY accurate descriptions of the perpetrators, and no
> one will hesitate to use Divination & other magics to locate, identify, and
> punish them.
I like this idea, sort of teams of "Special Investigators" as part of the
City Watch. A diviner magician, a couple of investigator theives, some
guild informers, perhaps a priestess of Sarimie on retainer, and you have
the makings of a Cerillian detective thriller. :)
Mark VanderMeulen
vander+@pitt.edu
> Just replying to this part: having been in campaings like this, and being
> the person in "charge" of Law/Government, IMO we should work out a "Zero
> Tolerance" for this kind of thing. No one will "get away with it" if I can
> help it. I may have to borrow an idea from the CSWE* (Black Adders) to work
> it, but murder & mayhem in broad daylight with impunity will not be
> allowed.
I don't know that we want to make such things TOTALLY impossible.
Assassination, at least as a DM's tool, should still be possible. I, for
example, have conceived of a possible story where William Moergen is a
student at a University in the City of Anuire when he discovers that
Jaison Raenech has killed his parents and usurped his throne, and the PC's
(as William's friends from university) must somehow get him out of the
city and to Osoerde while avoiding assassins sent by Raenech to kill him.
> *Oh, that's the City State of the World Emperor, the old Judges Guild
> product. There were two teams of VERY potent NPC characters, charged by the
> Emperor with removing this kind of pestilance. IMO, we'll have, say, 1-2
> members of the COS Council "on call", a tough Priest or two, and some
> kick-ass fighters, thieves, members of the Heralds, etc. charged with going
> out and butchering anyone caught doing this. Plus, citizens will not be of
> the "I didn't see anything" variety when it comes to this kind of mayhem:
> they will give VERRRRY accurate descriptions of the perpetrators, and no
> one will hesitate to use Divination & other magics to locate, identify, and
> punish them.
I like this idea, sort of teams of "Special Investigators" as part of the
City Watch. A diviner magician, a couple of investigator theives, some
guild informers, perhaps a priestess of Sarimie on retainer, and you have
the makings of a Cerillian detective thriller. :)
Mark VanderMeulen
vander+@pitt.edu