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John Rickards
11-30-1996, 12:00 AM
> I like the fact that it's kept mysterious. One of the big problems with
> game worlds is when what should be mysterious becomes commonplace (cf the
> World of Darkness), and the ideas loose the magic that they had. There's
> enough information in the books that you can take the basic idea and run
> with it, but without ever having to wonder about rules or logical
> consistancy (just assume that it has it's own logic on a level that's not
> immdeiately apparant...).
>
> GMs can do what they want with the Shadow World without players having a
> clue what to expect (beyond the obvious). The unknown is always scarier
> than stuff you understand.
>
> neil

That's true, to a certain extent. However, while I'm not too
interested in rules and tables etc. for the Shadow World, I'd like
something that details what you can expect (if that's quite the right
word) to find their, exactly what halflings can do with their inate
abilities.
The problem I have right now is the discrepancies between the main
books in the boxed set, the novels, and later supplements, many of
which have different perspectives on what the Shadow World is and
what you can do there.
Again, specifics are not so important. What might be good is a book
that has, say, a number of possible versions of the Shadow World -
the 'dark and twisted counterpart to Cerilia', the rather surreal
blood-and-symbolism version, and, say, the exact counterpart, only
everything's dead/darker/twisted, with towns populated by undead
where living people would be etc.
Right now, it's very much arbitrary as to some of the things that can
be done, which can make things tricky to GM (I know, I've been there)
- - for example, where there is a building in Cerilia, is there a
complementary building in the Shadow World; since halflings can read
alignment by looking in to the Shadow World, this implies a spirit
corresponding to the person observed - does this mean that someone in
the Shadow World can kill/injure/posess someone in Cerilia by killing
this spirit, and so on.
I, and I'm sure many others, would like to see these ambiguities and
questions cleared up. Like I say, it could be done as a set of
'possible dimensions' - to preserve some of that air of mystery, but
which would make it far easier to GM stuff there.

My 2GBs (although, it was two posts, surely that would be 4GBs...)


John Rickards

"He who is looking for something has lost something."
"And he who is not looking?"
"He gets run over."



PS. Dan. Hahahahaha.

Bearcat
11-30-1996, 12:00 AM
One thing that we might like would be a book that is a compilation
of all the domain sourcebooks.

-

John Rickards
11-30-1996, 12:00 AM
> Not a bad idea. It might be possible to release a group of sourcebooks
> (maybe some old and even some new) in the future, rather than just single
> domain packs.
>
> What's everyone think?
> Ed Stark

Good idea.

John Rickards

"He who is looking for something has lost something."
"And he who is not looking?"
"He gets run over."



PS. Dan. Hahahahaha.

Dan Medeiros
11-30-1996, 12:00 AM
>Hmmn ... good point. So a "bundle" of domain packs is really what you
>mean--not a big book compiling them. I think you're right.
>

I was thinking perhaps a large folder with several domain booklets
in them, for example, "The Southern Coast". you know, a region thing.

-

Cymbelline
09-11-1997, 12:04 PM
Things I would like to see:

* Shadow World product (no surprises there)
* A book detaling various types of Guilds
* More information on the Anuirean culture
* Information about other continents
* Grand-scale heroic adventure (i.e. Rod of Seven Parts/Gates of
Firestorm Peak)
* More Domain Sourcebooks (though I heard this idea has been shelved?)

That's about it for now.

Regards,
Cymbelline.

Sepsis
10-01-1997, 03:45 AM
Greetings,
On the TSR chat board, Ed Stark has asked for some input on new BR products
we would like to see. I'm sure many people on the List have a few ideas
they would like to give. So if anyone has any suggestions lets here them. I
for one would like to see a supplement dealing with various fairies, and
fairie-kind. Such things as Sprites, Treants, Pixies, Leprechauns,
Centaurs, Dryads, Brownies, etc. I'm sure these creatures have a unique
flavor in BR, and I would like to know more about them.


Sepsis, richt@metrolink.net

"War is a matter of vital importance to the State;
the province of life or death;
the road to survival or ruin.
It is mandatory that it be thoroughly studied."
-Sun Tzu,(The Art of War)-

BR Netbook: http://webpages.metrolink.net/~veleda/birth.html

Bannier Andien
10-01-1997, 06:03 PM
At 11:45 PM 9/30/97 -0400, you wrote:
>Greetings,
>On the TSR chat board, Ed Stark has asked for some input on new BR products
>we would like to see. I'm sure many people on the List have a few ideas
>they would like to give. So if anyone has any suggestions lets here them

I'd like to see some global views and expansions. What is on the rest of
the world. I don't want the whole thing, but expand out alittle more. Also,
how about going more int the humanoid races and thier views/ideals. Lastly,
what is going on in the shadow lands.

Thanks
Bryon
My signature is for those people in certain PBEM games that take things to
personnal.

This is OOC-Do we understand what OOC is?-Can we handle that the game is not
real?
And still they can't play nice and continue to say those words...
"I'm Not A Twirp, I say, I'm not"

May you alway smile at life ;-)

Neil Barnes
10-02-1997, 11:11 AM
> Point - I'd like to see some Shadow World stuff. It's one of the
> coolest parts to Birthright, as well as being a major one (as anyone
> who's ever played in one of my campaigns will testify), but it only
> gets 3 paragraphs in the main books, along with some scattered
> material elsewhere.
> "The Dark Half - A Guide to the Shadow World" would definitely get my
> vote (and cash, of course).

I like the fact that it's kept mysterious. One of the big problems with
game worlds is when what should be mysterious becomes commonplace (cf the
World of Darkness), and the ideas loose the magic that they had. There's
enough information in the books that you can take the basic idea and run
with it, but without ever having to wonder about rules or logical
consistancy (just assume that it has it's own logic on a level that's not
immdeiately apparant...).

GMs can do what they want with the Shadow World without players having a
clue what to expect (beyond the obvious). The unknown is always scarier
than stuff you understand.

neil

Paul Jeffery Eves
10-03-1997, 03:11 AM
>
> Things I would like to see:
>
> * Shadow World product (no surprises there)
> * A book detaling various types of Guilds
> * More information on the Anuirean culture
> * Information about other continents
> * Grand-scale heroic adventure (i.e. Rod of Seven Parts/Gates of
> Firestorm Peak)
> * More Domain Sourcebooks (though I heard this idea has been shelved?)
>
> That's about it for now.
>
> Regards,
> Cymbelline.
>
>Just a little input from a new subscriber, and I agree with the need for
a book about guilds, as well as the effect they would have on the kingdoms
economy. Ie: Wouldn't having a weapons guild in a city make weapons
cheaper, and thus have cheaper recruiting costs for military units. Or If
a kingdom specialized in one particular type of guild, thus making the
best of one thing for trade purposes, and causing a demand for that
product.

Just a thought from the man who has eyes in every court

Calis. >
> ************************************************** *************************
> > 'unsubscribe birthright' as the body of the message.
>

Bill Seurer
10-03-1997, 02:19 PM
> I agree with the need for
> a book about guilds, as well as the effect they would have on the
> kingdoms
> economy. Ie: Wouldn't having a weapons guild in a city make
> weapons
> cheaper, and thus have cheaper recruiting costs for military
> units.

That's not how it always works; sometimes countries reserve most of
their products for export. For years there were multi-year waiting
lists to get nice cars in West (note, *NOT* East) Germany for example.
So if a country's main source of guild income was the weapons trade it
might actually be MORE expensive to buy those weapons there than over in
the next kingdom.


- - Bill Seurer ID Tools and Compiler Development IBM Rochester, MN
Business: BillSeurer@vnet.ibm.com Home: BillSeurer@aol.com
[work page]
Home page: http://members.aol.com/BillSeurer/

Bannier Andien
10-03-1997, 04:51 PM
At 09:19 AM 10/3/97 -0500, you wrote:
>> I agree with the need for
>> a book about guilds, as well as the effect they would have on the
>> kingdoms
>> economy. Ie: Wouldn't having a weapons guild in a city make
>> weapons
>> cheaper, and thus have cheaper recruiting costs for military
>> units.
>
>That's not how it always works; sometimes countries reserve most of
>their products for export. For years there were multi-year waiting
>lists to get nice cars in West (note, *NOT* East) Germany for example.
>So if a country's main source of guild income was the weapons trade it
>might actually be MORE expensive to buy those weapons there than over in
>the next kingdom.
>

I also agree that it would be a good idea for a guild book. Explain more
about each of the holdings. Source-Book of Mage Craft and Temple-Book of
Priests have been done do a Book of Law and a Book of Trading. I play
Bannier Andien in Ian's PBeM Game and I keep getting slammed because I
destroy the land. Well tell me how TSR says that I can not do that and
still make money. Explain the Guilds and thier functions alittle more. As
to COST of goods, I make everyone pay top dollar, my wares are worth every
gold crown. ;-)

Bryon

***********************************
Well the Question is still out there is he or isn't he?

I still say that we should play nice. Will they continue to say those nasty
words...
"TO ALL I SHOUT: I'm Not A Twirp, I say again, I'm not" ;-)

Sepsis
10-04-1997, 02:57 PM
Greetings,
I have yet another item to add to the growing "wishlist." How about a book
that details the various orders of Paladins in BR. Just wanted to throw in
another 2GBs.


Sepsis, richt@metrolink.net

"War is a matter of vital importance to the State;
the province of life or death;
the road to survival or ruin.
It is mandatory that it be thoroughly studied."
-Sun Tzu,(The Art of War)-

BR Netbook: http://webpages.metrolink.net/~veleda/birth.html

Cymbelline
10-05-1997, 12:43 AM
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Sepsis wrote:

> Greetings,
> All this talk about the BoP brought another "wishlist" item to mind.
> How
> about a Book of Druidcraft? So much of Rjurik life centers around
> these
> unique Priests that I believe they deserve a little more attention.

There is quite a fair amount of information regarding Druids in the
Rjurk Highlands campaign expansion, and I am sure there will be a fair
bit more in the Book of Priestcraft under "Erik". At least, I hope
there will be. : )

Regards,
Cymbelline.


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Sepsis wrote:
Greetings,
All this talk about the BoP brought another "wishlist" item to mind.
How
about a Book of Druidcraft? So much of Rjurik life centers around these
unique Priests that I believe they deserve a little more attention.
There is quite a fair amount of information regarding Druids in the Rjurk
Highlands campaign expansion, and I am sure there will be a fair bit more
in the Book of Priestcraft under "Erik".   At least, I hope
there will be.  : )

Regards,
Cymbelline.
 

- --------------5303DE386F47BF68735E0CB1--

Lee
10-05-1997, 01:19 PM
Well, I suppose that I would be interested in books for guilders and
soldiers similar to Magecraft and Priestcraft "Books of." Book of
Guildcraft, Book of Warcraft.
Leaving the Shadow World vague seems just fine to me. It keeps it
threatening.
Filling in the underground might be interesting. Correct me if I am wrong,
but there are no orog domains. Are they running their own underground world?
Are they just unblooded and cannot become regents? What/Who else is down
there, if anybody?


My 2 GB.

Lee.

Darkstar
10-05-1997, 03:04 PM
LeeHa1854@aol.com wrote:
>
> Well, I suppose that I would be interested in books for guilders and
> soldiers similar to Magecraft and Priestcraft "Books of." Book of
> Guildcraft, Book of Warcraft.

Perhaps both could be done in the one book, after all there is not as
much information that is needed for Warriors or Guilders. I would like
to see a better war system though, and maybe rules for running wars
quicker.

> Leaving the Shadow World vague seems just fine to me. It keeps it
> threatening.

Personally I would like to see more about the shadow world. New monsters
etc would be nice as well. In one of the novels (Hag's Contract?) there
is a bit where a mage summons up these nasty snakes from the shadow
world. More on thing like that would be nice.

> Filling in the underground might be interesting. Correct me if I am wrong,
> but there are no orog domains. Are they running their own underground world?
> Are they just unblooded and cannot become regents? What/Who else is down
> there, if anybody?

There are at least two Orog domains. (Blood Skull Barony, and the Iron
Hand Tribes. There is probably more but it is too late at night to go
looking through my bookcase.
It would be nice to have a book on Birthright Humanoids though,
something that described the culture, lifestyle, etc of Goblins, Orogs,
Gnolls, Elves, Dwarves, Halflings, and the other races. Perhaps even a
book on all the human races as well, without all the domain info.

- --
Ian Hoskins

e-Mail: hoss@box.net.au
ICQ: 2938300
Home Page: http://www.box.net.au/~hoss/birth.html

From the Darkness we came.
And to the Darkness we will return.

Ed Stark
10-05-1997, 11:09 PM
At 02:44 PM 10/3/97 -0300, you wrote:
> One thing that we might like would be a book that is a compilation
>of all the domain sourcebooks.
>
Not a bad idea. It might be possible to release a group of sourcebooks
(maybe some old and even some new) in the future, rather than just single
domain packs.

What's everyone think?
Ed Stark
Game Designer, Wizards of the Coast/TSR Division
Asst. Brand Manager, BIRTHRIGHT/GREYHAWK/MARVEL Group
TSR Website: http://www.tsrinc.com

Ed Stark
10-05-1997, 11:27 PM
At 09:19 AM 10/5/97 -0400, you wrote:
> Well, I suppose that I would be interested in books for guilders and
>soldiers similar to Magecraft and Priestcraft "Books of." Book of
>Guildcraft, Book of Warcraft.

I don't suppose you'll be surprised when I say we're more than just
considering this ...

> Leaving the Shadow World vague seems just fine to me. It keeps it
>threatening.

But what about a little adventure, with a little source material mixed in?

> Filling in the underground might be interesting. Correct me if I am wrong,
>but there are no orog domains. Are they running their own underground world?
> Are they just unblooded and cannot become regents? What/Who else is down
>there, if anybody?
>
While it might not be near enough for you, I think you'll like some of the
stuff in TRIBES OF THE HEARTLESS WASTES.

Ed Stark
Game Designer, Wizards of the Coast/TSR Division
Asst. Brand Manager, BIRTHRIGHT/GREYHAWK/MARVEL Group
TSR Website: http://www.tsrinc.com

Eric Beaudoin
10-06-1997, 03:02 AM
At 16:09 1997.10.05 -0700, Ed Stark wrote:
>At 02:44 PM 10/3/97 -0300, you wrote:
>> One thing that we might like would be a book that is a compilation
>>of all the domain sourcebooks.
>>
>Not a bad idea. It might be possible to release a group of sourcebooks
>(maybe some old and even some new) in the future, rather than just single
>domain packs.
>
>What's everyone think?

My two cents: the domain player's secrets are one of a few thing that can be bought and used by players (you wouldn't your players to read Ruins of Empire for example). When a player is assigned a domain, it is a good thing for him to get the domain secrets but you don't want to allow him access to the other domains secrets.

A bunch of domain sourcebooks in one pack become a DM only tool. If you decide to do it that way, at least make the information for each domain separate in the bundle so you can hand over only a part of it to a player. I would like to see new domain and even revision of the existing ones but I would prefer they stay separate.

It might also be better for the Birthright setting. There is usually (and hopefully) more players than DM so if stuff is produce than can be bought by players, you may end up selling more of it. The bigger the sales, the more likely is this setting to thrive.

Just my 2 cents
- ----
Eric Beaudoin
Groupe conseil DMR inc.
(514) 877-3301

Bryan Ruther
10-06-1997, 06:58 AM
> >...a compilation of all the domain sourcebooks.
> >
> Not a bad idea. It might be possible to release a group of sourcebooks
> (maybe some old and even some new) in the future, rather than just single
> domain packs.
>
> What's everyone think?
> Ed Stark

Compilations of Domain source books would be cool, the current sourcebooks
leave me with mixed feelings.

The current books seem to be written with the intent of being given to a PC
regent of the domain (which does bring up another point, how about source
books for domains like guild or temple holding structures). However in all
the domain books I have read, there is a lot of information that I would
rather the ruler not have. The source books give away too many secrets of
the domain, there are many things which are outright given away in the source
books that I would rather have the PCs try to figure out on their own with
perhaps hints of what is really going on. (I hesitate to mention specifics,
one
or two of my players subscribe to this list and as a hint to them, don't
believe
everything you read). However in other places information is clearly given
from
a particular NPCs point of view rather than information supplied impartially.

If there will be compilations of domain source books, I would like to see them
more specifically directed at the player or DM.

Bryan

- --
Mankind being originally equals in the order of creation,
the equality could only be destroyed by some subsequent
circumstance...
Thomas Paine, Common Sense

voelkman
10-06-1997, 07:48 AM
Hi folks

I'd like to see something like a "Historic battlebook" containing several
scenarios
to use those warcards. My players would like to get more practice in
fighting and other friends of mine just want to battle each other using
warcards (Like small version of battletech which is much too
expensive)...
O.K. I could do this myself, but there is always the historical
background missing :-(

Best

Manni

Ross M. Simmerman
10-06-1997, 12:20 PM
>Not a bad idea. It might be possible to release a group of sourcebooks
>(maybe some old and even some new) in the future, rather than just single
>domain packs.

I think a book describing each region (Northern, Western, Southern, Eastern
etc) would be good.

Lando The ArchMagi
lando@mindspring.com
http://www.mindspring.com/~lando/Index.html
SysOp of Blackmoor Palace BBS
770-924-8728 (1200-28800 baud)
ICQ#: 3083833

Darkstar
10-06-1997, 03:37 PM
Tripp Elliott wrote:

> The original idea on this one was that you guys take all of the Domain
> Sourcebooks, and package them up in .pdf format like the online Muden
> one, then put them on a CD and sell it, I know I'd buy it.

A good Idea, and one that would reduce the cost of producing the
product...

I always prefer books though and would always buy a print version of
something over an electronic version. Books are a hell of a lot easier
to read.

- --
Ian Hoskins

e-Mail: hoss@box.net.au
ICQ: 2938300
Home Page: http://www.box.net.au/~hoss/birth.html

From the Darkness we came,
and to the Darkness we will return.

Ed Stark
10-06-1997, 03:51 PM
At 11:02 PM 10/5/97 -0400, you wrote:

>My two cents: the domain player's secrets are one of a few thing that can
be bought and used by players (you wouldn't your players to read Ruins of
Empire for example). When a player is assigned a domain, it is a good thing
for him to get the domain secrets but you don't want to allow him access to
the other domains secrets.

Hmmn ... good point. So a "bundle" of domain packs is really what you
mean--not a big book compiling them. I think you're right.

>A bunch of domain sourcebooks in one pack become a DM only tool. If you
decide to do it that way, at least make the information for each domain
separate in the bundle so you can hand over only a part of it to a player.
I would like to see new domain and even revision of the existing ones but I
would prefer they stay separate.
>
>It might also be better for the Birthright setting. There is usually (and
hopefully) more players than DM so if stuff is produce than can be bought
by players, you may end up selling more of it. The bigger the sales, the
more likely is this setting to thrive.

Well ... that was the plan. Unfortunately, it seems players picked and
chose what domain sourcebooks to buy and, despite the low price tag, didn't
go for them the way we'd hoped. They were produced on such a tight budget,
we practically had to sell out of them to make them profitable
(fortunately, we sold out on quite a few, but not enough). If we can do
things to encourage more sales or further reducing the cost of goods, they
might work.


Ed Stark
Game Designer, Wizards of the Coast/TSR Division
Asst. Brand Manager, BIRTHRIGHT/GREYHAWK/MARVEL Group
TSR Website: http://www.tsrinc.com

Ed Stark
10-06-1997, 03:58 PM
At 09:48 AM 10/6/97 +0200, you wrote:
>Hi folks
>
>I'd like to see something like a "Historic battlebook" containing several
>scenarios
>to use those warcards. My players would like to get more practice in
>fighting and other friends of mine just want to battle each other using
>warcards (Like small version of battletech which is much too
>expensive)...
>O.K. I could do this myself, but there is always the historical
>background missing :-(
>
Actually, we'd proposed some articles for DRAGON along those lines. I
believe the idea was accepted, but we never got them done. I wonder if Rich
Baker has any info ...?

Ed Stark
Game Designer, Wizards of the Coast/TSR Division
Asst. Brand Manager, BIRTHRIGHT/GREYHAWK/MARVEL Group
TSR Website: http://www.tsrinc.com

Tripp Elliott
10-06-1997, 04:03 PM
Ed Stark wrote:
>
> At 02:44 PM 10/3/97 -0300, you wrote:
> > One thing that we might like would be a book that is a compilation
> >of all the domain sourcebooks.
> >
> Not a bad idea. It might be possible to release a group of sourcebooks
> (maybe some old and even some new) in the future, rather than just single
> domain packs.

The original idea on this one was that you guys take all of the Domain
Sourcebooks, and package them up in .pdf format like the online Muden
one, then put them on a CD and sell it, I know I'd buy it.

Tripp

mmodena@sprynet.co
10-06-1997, 05:41 PM
I would certainly buy that product!

On Sun, 05 Oct 1997, Ed Stark wrote:
>At 02:44 PM 10/3/97 -0300, you wrote:
>> One thing that we might like would be a book that is a compilation
>>of all the domain sourcebooks.
>>
>Not a bad idea. It might be possible to release a group of sourcebooks
>(maybe some old and even some new) in the future, rather than just single
>domain packs.
>
>What's everyone think?
>Ed Stark
>Game Designer, Wizards of the Coast/TSR Division
>Asst. Brand Manager, BIRTHRIGHT/GREYHAWK/MARVEL Group
>TSR Website: http://www.tsrinc.com
>************************************************** *************************
>>'unsubscribe birthright' as the body of the message.
>

Bannier Andien
10-06-1997, 06:07 PM
At 04:09 PM 10/5/97 -0700, you wrote:
>>a compilation of all the domain sourcebooks.
>>
>Not a bad idea. It might be possible to release a group of sourcebooks
>(maybe some old and even some new) in the future, rather than just single
>domain packs.
>
>What's everyone think?

This sounds like a great idea.

***********************************
Well the Question has been answered. Kind of---

I'm a Twirp, no longer, now I am merely a powerful nuisance. ::and the
crowd cheers::

Bryon Switala
10-06-1997, 06:17 PM
At 09:03 AM 10/6/97 -0700, you wrote:

>The original idea on this one was that you guys take all of the Domain
>Sourcebooks, and package them up in .pdf format like the online Muden
>one, then put them on a CD and sell it, I know I'd buy it.
>
>Tripp

How about all the DM's and players that are unable to get to a computer?
You need a book for the masses to buy.

Bryon

***********************************
Well the Question has been answered. Kind of---

I'm a Twirp, no longer, now I am merely a powerful nuisance. ::and the
crowd cheers::

Michael B. DeZearn
10-07-1997, 12:25 AM
I like the idea of combined sourcebooks. Will make looking things up
much easier. A Hypertext CD ROM of all current (and maybe new) BR stuff
would be good also, nothing fancy, just the text and pictures with
Hyperlinks of the major ideas.


Mike D.

Bill Seurer
10-07-1997, 02:37 PM
> Excerpts from mail: 6-Oct-97 birthright-digest V1996 #313
> birthright-digest@lists. (54538)

> > The original idea on this one was that you guys take all of the
> Domain
> > Sourcebooks, and package them up in .pdf format like the online
> Muden
> > one, then put them on a CD and sell it, I know I'd buy it.

> A good Idea, and one that would reduce the cost of producing the
> product...

> I always prefer books though and would always buy a print version
> of
> something over an electronic version. Books are a hell of a lot
> easier
> to read.

Actually, with the PDF format you get the best of both worlds! I
printed out the odd pages of the Muden sourcebook on my color printer,
put the paper back in and printed the even pages on the backs. It looks
beautiful! My friends wondered why I pulled the cover off the book.

The only problem with the PDF format is that it is not very easy to scan
the text when you are looking for things nor to excerpt pieces when you
are providing players with bits of background.


- - Bill Seurer ID Tools and Compiler Development IBM Rochester, MN
Business: BillSeurer@vnet.ibm.com Home: BillSeurer@aol.com

Ed Stark
10-07-1997, 04:15 PM
At 04:45 PM 10/7/97 PDT, you wrote:
>I'd like to see this. I've just been informed by the game shop I ususlly
shop at that 'The
>Rjurik Highlands' supplement is OOP so the chance that the information
might be reprinted
>in a compilation is welcome. I don't think I'll mind repurchasing those
sourcebooks
>I already have in a single book format if they have other domains
incorporated. Would
>the reprint be done on a regional basis or would it incorporate several
neighbouring
>domains from several different domains (eg 5-6 each of Rjurik, Brecht,
Adurian, Khinasi etc)
>to give it the widest appeal? The DMs could then decide what info to
release to
>the players while keeping the book as a main source.

Just so you know, I just checked with our product manager and, according to
his latest inventory (last week, I believe), we had just under 1000 copies
of Rjurik in stock--it isn't out of print (though it's getting darn close
...). Your retailer should have his/her distributor call TSR/Wizards if
there's some problem with getting a copy. I know we'd sure appreciate the
business ;-)

I'm not sure how a reprint of the domains would go ... but I'm keeping
track of all your responses.


Ed Stark
Game Designer, Wizards of the Coast/TSR Division
Asst. Brand Manager, BIRTHRIGHT/GREYHAWK/MARVEL Group
TSR Website: http://www.tsrinc.com

Colleen Simpson
10-07-1997, 11:45 PM
I'd like to see this. I've just been informed by the game shop I ususlly=
shop at that 'The
Rjurik Highlands' supplement is OOP so the chance that the information =
might be reprinted
in a compilation is welcome. I don't think I'll mind repurchasing those =
sourcebooks
I already have in a single book format if they have other domains incorpo=
rated. Would
the reprint be done on a regional basis or would it incorporate several =
neighbouring
domains from several different domains (eg 5-6 each of Rjurik, Brecht, =
Adurian, Khinasi etc)
to give it the widest appeal? The DMs could then decide what info to rel=
ease to
the players while keeping the book as a main source.

- ----------
> At 02:44 PM 10/3/97 -0300, you wrote:
> > One thing that we might like would be a book that is a compila=
tion
> >of all the domain sourcebooks.
> >
> Not a bad idea. It might be possible to release a group of sourcebooks
> (maybe some old and even some new) in the future, rather than just sing=
le
> domain packs.
>
> What's everyone think?
> Ed Stark
> Game Designer, Wizards of the Coast/TSR Division
> Asst. Brand Manager, BIRTHRIGHT/GREYHAWK/MARVEL Group
> TSR Website: http://www.tsrinc.com
> ************************************************** *********************=
****
> To unsubscribe from this list send mail to majordomo@mpgn.com with the =
line
> 'unsubscribe birthright' as the body of the message.
>