Tripp
09-14-1997, 10:44 PM
I'm about to start a campaign in Brechtur, here are some magic items
I've put together. Some of them are not powerful just cool, some of
them are way powerful. Let me know what you think of them.
Tripp
Listener:
This is one of two saphire earrings. One set in gold, the other in
Silver. The objects are clearly of Brecht origin as they are usable
only by members of the Guilder subclass. Wearing a Listener permits the
wearer to understand fully all languages spoken directly at the wearer.
Messages broadcast to a group, or overheard are not translated.
There are only two of these(one silver one gold), and they are presumed
to have originally been owned by the same person. Their value would be
in carrying them to a trade talk, each side wearing one, and thus being
able to conduct trades even though no common language existed.
Eavesdropper:
Some prankster mage tried to copy the Listeners, but instead developed a
similar device which can only translate overheard conversations.
Although it translates correctly, there is a 10% chance that the intent
of the conversation will be misunderstood(sometimes with dramatic
consequences).
Seablade:
Rapier +1, acts as a ring of swimming and water breathing. Seablade can
be freely used under water with no penalties.
Land's Protector:
A silver skullcap wearable only by a blooded mage. If anyone else wears
it, the begin having terrible headaches and will pass out in 2-5 hours.
Land's Protector raises the wearer's Bloodline Strength by 10 points as
long as it is worn.
If the wearer undergoes the ceremony of vassalage to a Landed Regent
promising at least 1RP, the mage gains additional abilities.
+5 chance for creating Ley Lines within the Liege Lord's domain.
When a mage is in a province of his Liege Lord in which he has a source
holding, that holding acts as if it were 2 greater than it really is.
This bonus is for all purposes(RP, Realm Magic). Thus it is in the
Mage's best interest to be in his Liege Lord's Domain for each Domain
Turn so he can gain the additional 2 RP from that province.
Wearer gains the ability to cast Mass Destruction in defense of his
Liege Lord's Provinces. That is it can only be cast within a province
of his Liege Lord. Note: a Source(3) is all that will be required since
that source acts as a 5 for the wearer of Land's Protector.
Ela's Charm: This golden amulet bears an inlaid onyx dagger on it as
it's only distinguishing mark.
The Charm looks and appears nonmagical to all but a priest of
Ela(Eloele). Detect Magic comes up negative except as stated above.
When carried or worn by a Pries of Ela, the amulet functions as a ring
of protection +1.
If the wearer has temple holdings dedicated to Ela, they raise money as
if their holdings level were one higher than they actually are(up to the
province limit).
Mudenbladde: The Mudenbladde(Sword of Muden) acts as a +1 cutlass for
all but the rightful ruler of Muden. In the hands of the rightful ruler
of Muden, it is +3. Muenig armies(and navies) led by the leader of
Muden bearing the Mudenbladde never fail their morale checks.
I've put together. Some of them are not powerful just cool, some of
them are way powerful. Let me know what you think of them.
Tripp
Listener:
This is one of two saphire earrings. One set in gold, the other in
Silver. The objects are clearly of Brecht origin as they are usable
only by members of the Guilder subclass. Wearing a Listener permits the
wearer to understand fully all languages spoken directly at the wearer.
Messages broadcast to a group, or overheard are not translated.
There are only two of these(one silver one gold), and they are presumed
to have originally been owned by the same person. Their value would be
in carrying them to a trade talk, each side wearing one, and thus being
able to conduct trades even though no common language existed.
Eavesdropper:
Some prankster mage tried to copy the Listeners, but instead developed a
similar device which can only translate overheard conversations.
Although it translates correctly, there is a 10% chance that the intent
of the conversation will be misunderstood(sometimes with dramatic
consequences).
Seablade:
Rapier +1, acts as a ring of swimming and water breathing. Seablade can
be freely used under water with no penalties.
Land's Protector:
A silver skullcap wearable only by a blooded mage. If anyone else wears
it, the begin having terrible headaches and will pass out in 2-5 hours.
Land's Protector raises the wearer's Bloodline Strength by 10 points as
long as it is worn.
If the wearer undergoes the ceremony of vassalage to a Landed Regent
promising at least 1RP, the mage gains additional abilities.
+5 chance for creating Ley Lines within the Liege Lord's domain.
When a mage is in a province of his Liege Lord in which he has a source
holding, that holding acts as if it were 2 greater than it really is.
This bonus is for all purposes(RP, Realm Magic). Thus it is in the
Mage's best interest to be in his Liege Lord's Domain for each Domain
Turn so he can gain the additional 2 RP from that province.
Wearer gains the ability to cast Mass Destruction in defense of his
Liege Lord's Provinces. That is it can only be cast within a province
of his Liege Lord. Note: a Source(3) is all that will be required since
that source acts as a 5 for the wearer of Land's Protector.
Ela's Charm: This golden amulet bears an inlaid onyx dagger on it as
it's only distinguishing mark.
The Charm looks and appears nonmagical to all but a priest of
Ela(Eloele). Detect Magic comes up negative except as stated above.
When carried or worn by a Pries of Ela, the amulet functions as a ring
of protection +1.
If the wearer has temple holdings dedicated to Ela, they raise money as
if their holdings level were one higher than they actually are(up to the
province limit).
Mudenbladde: The Mudenbladde(Sword of Muden) acts as a +1 cutlass for
all but the rightful ruler of Muden. In the hands of the rightful ruler
of Muden, it is +3. Muenig armies(and navies) led by the leader of
Muden bearing the Mudenbladde never fail their morale checks.