Daniel Gothe
09-11-1997, 11:17 AM
Hi,
I'm just wondering whether there are any GM's out there who have been
'fleshing' out some of the domains of Cerilia. I mean, created more NPCs,
some more information about towns and villages etc. Basically written some
more information other than the one in the Player's Secrets books.
Personally I think the PS books are great, as an inspiration seed, but they
are far from enough. I want more information on the people living in the
towns, working the farms and travelling along the trade routes. I want
information on the dealings and wheelings of the guilds etc..
I have just started a project where I will try to 'flesh' out Medoere, but
it is going slow. However, I am interested in hearing what other GMs have
done. Maybe this could be something for the Netbook in a while?
I guess that this information would not be as valuable for the people who
play Birhtright primarily as a strategy game, but in rather the ones who
play it as a pure RPG. I run a campaign where my players are "simple"
nobles, who only have a small say-so in the Ruler's decisions.
Anyway, any information would be appreciated..
Daniel Gothe, Sweden
I'm just wondering whether there are any GM's out there who have been
'fleshing' out some of the domains of Cerilia. I mean, created more NPCs,
some more information about towns and villages etc. Basically written some
more information other than the one in the Player's Secrets books.
Personally I think the PS books are great, as an inspiration seed, but they
are far from enough. I want more information on the people living in the
towns, working the farms and travelling along the trade routes. I want
information on the dealings and wheelings of the guilds etc..
I have just started a project where I will try to 'flesh' out Medoere, but
it is going slow. However, I am interested in hearing what other GMs have
done. Maybe this could be something for the Netbook in a while?
I guess that this information would not be as valuable for the people who
play Birhtright primarily as a strategy game, but in rather the ones who
play it as a pure RPG. I run a campaign where my players are "simple"
nobles, who only have a small say-so in the Ruler's decisions.
Anyway, any information would be appreciated..
Daniel Gothe, Sweden