Darkstar
09-09-1997, 02:53 PM
Experience for Domain Actions.
Here is some information that I drew up allow NPC rulers to increase in
level without going on adventures. This can also be used in pbem games
to
give experience to players without bothering with adventures.
For each action that a NPC ruler makes during a domain turn there is a
chance of gaining experience points. This is only possible for actual
Domain Turn, and not for Free Actions. I have listed below the action
that
it is possible to gain experience for and the values involved.
Agitate:
- - 250 / province agitated successfully.
Contest:
- - 500 / province contested successfully.
Create Holding:
- - 1000
Declare War:
- - 2000 / successful battle if regent is leading army.
- - 500 / successful battle is regent is not leading army.
Diplomacy:
- - 100 - 3000 depending on success of diplomacy.
Espionage:
- - 2000 if successful.
Forge Ley Line:
- - 1000 if successful.
Fortify:
- - 100 / castle or holding level.
Investiture:
- - 10,000 / province invested from unwilling regent
- - 5,000 / holding invested from unwilling regent
- - 2000 / province invested from willing regent
- - 1000 / holding invested from willing regent
Lieutenant:
- - 50 / level of lieutenant
Realm Spell:
- - 1000 + 100 / level of spell
Research:
- - 50 / level for standard spell research
- - 500 / battle spell researched
- - 5000 / realm spell researched
Rule:
- - 100 / level for holdings
- - 500 / level for province
Trade Route:
- - 500
Once the NPC has reached the required experience for the next level then
he/she must use a training action to advance. A NPC can only advance one
level at a time.
These rules should lead to a quick increase for low level NPC's but once
a
few level have been gained the advancement will slow down greatly. This
should work out similar to PC's who have adventures to gain experience
from.
- --
Ian Hoskins
e-Mail: hoss@box.net.au
ICQ: 2938300
Home Page: http://www.box.net.au/~hoss
Page Updates: http://www.box.net.au/~hoss/update.html
From the Darkness we came.
And to the Darkness we will return.
Here is some information that I drew up allow NPC rulers to increase in
level without going on adventures. This can also be used in pbem games
to
give experience to players without bothering with adventures.
For each action that a NPC ruler makes during a domain turn there is a
chance of gaining experience points. This is only possible for actual
Domain Turn, and not for Free Actions. I have listed below the action
that
it is possible to gain experience for and the values involved.
Agitate:
- - 250 / province agitated successfully.
Contest:
- - 500 / province contested successfully.
Create Holding:
- - 1000
Declare War:
- - 2000 / successful battle if regent is leading army.
- - 500 / successful battle is regent is not leading army.
Diplomacy:
- - 100 - 3000 depending on success of diplomacy.
Espionage:
- - 2000 if successful.
Forge Ley Line:
- - 1000 if successful.
Fortify:
- - 100 / castle or holding level.
Investiture:
- - 10,000 / province invested from unwilling regent
- - 5,000 / holding invested from unwilling regent
- - 2000 / province invested from willing regent
- - 1000 / holding invested from willing regent
Lieutenant:
- - 50 / level of lieutenant
Realm Spell:
- - 1000 + 100 / level of spell
Research:
- - 50 / level for standard spell research
- - 500 / battle spell researched
- - 5000 / realm spell researched
Rule:
- - 100 / level for holdings
- - 500 / level for province
Trade Route:
- - 500
Once the NPC has reached the required experience for the next level then
he/she must use a training action to advance. A NPC can only advance one
level at a time.
These rules should lead to a quick increase for low level NPC's but once
a
few level have been gained the advancement will slow down greatly. This
should work out similar to PC's who have adventures to gain experience
from.
- --
Ian Hoskins
e-Mail: hoss@box.net.au
ICQ: 2938300
Home Page: http://www.box.net.au/~hoss
Page Updates: http://www.box.net.au/~hoss/update.html
From the Darkness we came.
And to the Darkness we will return.