John Campbell
08-19-1997, 05:22 PM
What about scale considerations for missile range and spell range?
John
- ----------
From: Paul Lefebvre[SMTP:banshee16@comnet.ca]
Well, In my campaign, we play that missile units have a range of 2 on the
board. Magic and artillerists can hit anything on the board. We think this
makes catapults and archers more realistic. Also, if you have a mage, why
would he/she go out into the middle of battle to cast. Standing at the rear
is perfectly fine!
John
- ----------
From: Paul Lefebvre[SMTP:banshee16@comnet.ca]
Well, In my campaign, we play that missile units have a range of 2 on the
board. Magic and artillerists can hit anything on the board. We think this
makes catapults and archers more realistic. Also, if you have a mage, why
would he/she go out into the middle of battle to cast. Standing at the rear
is perfectly fine!