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Green Knight
01-07-2004, 06:14 PM
Hi,



Last turn the Ruins of Empire PBeM accepted several new players.

However, some of those did not deliver their turn, which means that

there are once again a few openings in RoE.



The following domains are available:

Medoere & Ruornil’s Celestial Spell (CN) – Medoere has become part of

Diemed, but as part of the peace treaty the Patriarch of the Ninth

Spell, Altaweir Enlien was invested as the Baron of Meodere. The RCS was

allowed a modest presence in Medoere’s provinces, but is now the vassal

of the OIT. While it is a small realm, it is uniquely suited for those

players who like to interact with other player on the diplomatic level.

It is recommended for new and old players alike.



Bellam & the Berendor Coaster (N) – House Bellam is still vassals of

House Roesone (even if the relationship is a bit stained), but has grown

in strength and importance. In addition to ruing a province, they

control the young and expansive guild called the Berendor Coaster. With

the tension in the area, it is possible to become a major power through

skillful play. This domain is recommended for intermediate players.



Ghoried & the Spider River Traders (LG) – Siele Ghoried, the head of the

Spider River Traders have finally been able to reclaim her family’s

ancestral home in Ghoried. She is now the vassal of the Baroness Roesone

as well as a powerful guildlord. The SRT is a rock solid guild, with

large holdings in many provinces, without being too spread out – ruling

a province is just an additional treat. The SRT is well suited for all

players.



Life and Protection of Avanalae (LN) – The state faith of Elinie has

extensive holdings in neighboring realms as well. This realm should be

extremely interesting, with heaps of opportunities for interaction with

other players. The LPA is heartily recommended, but do require a bit of

skill (including role-playing skills) to play successfully.



The Iron Rider (LG) – Welcome to the marshes, swamps, and rivers of the

Eastern Marches. There is a new power rising in the places where normal

men fear to tread, one which is driven by the need for justice and

revenge. In the power vacuum left by the Sworn Lovers (formerly known as

the Swam Mages) a new regent is fast becoming a power factor in Osoerde

and beyond. Will he be able to grow and prosper with so many powerful

mages bordering his domain? The IR is recommended for intermediate

players.



The Duchy of Tornilen/The Sword Mage (CE) – The infamous and sinister

Sword Mage was one of the three who overthrew old King Tael of Ghoere.

Now he has taken the northeastern part of Ghoere for himself, and pays

only lip service to King Raenech. In addition to ruling a realm, the

Sword Mage is personally powerful and has a very powerful collection of

Sources. However, he also has enemies to but, and an agenda that will

surly make more. The SM is only recommended for skilled players.



I’ve taken the liberty of including as short introduction in the hopes

that potential players might find the game interesting:

”It was in the Year of Blessed Haelyn 1520, that the South Coast

entered a new and legendary era. Never before had this region

experienced such fierce wars, valiant deeds and dire betrayals. To the

west the indomitable Duke Diem made ready to reclaim the lands of his

ancestors. To the east, Diemed’s old subjects joined in a great Alliance

determined to stop him. The names of the regents will never be

forgotten, Heirl Diem – the Conqueror, Teried Roesone – the Black Baron,

Suris Enlien – Voice of the Moon, Moeran Aglondier – the Warlock and

Liliene Swordwraith – the Iron Queen..

It was during Spring that year, that a messenger arrived...”

- from the Saga of the South Coast



The Ruins of Empire campaign started in 1520 HC, or 547 MR for those who

are more familiar with that reckoning. For those of you who have played

BR before; that is 4 years before the official start date of

1524HC/551MR. This shouldn’t matter much, but just don’t expect all

province and holding levels to be exactly the same as those found in the

Ruins of Empire book. Nor should you expect all those familiar NPCs to

behave as expected – many have been given new agendas and personalities.

The first part of the campaign, spanning turns 1 – 20, focused on the

mounting conflict between Diemed on one side and the three realms of

Ilien, Medoere and Roesone on the other, culminating in a great war

between the four realms, which eventually resulted in a stalemated and a

peace treaty that made Medoere a vassal of Diemed. Further to the east,

Aerenwe and her allies became engaged in a war against the evil Duke

Jaison Raenech of Osoerde, in which the Duke defeated a seemingly

endless number of attempts to defeat him. In addition, the enigmatic

and terrible Black Galley Raiders had returned to harass the coasts of

Anuire. At one point they were a real menace, and invaded several

realms, of which Coeranys and Mieres fared the worst. Eventually, the

combined naval might of Mieres and Ilien crushed their fleet and they

fade once more into history.

The second part of the campaign starts in the Spring of 1525 HC, or 552

MR, and will span turn 21-40 (the game is currently moving into turn

30). The game is also expanding from just focusing on the South Coast to

adding and both the Eastern Marches and parts of the Heartlands as

viable regions of play. The main twist is that Jaison Raenech, the vile

Duke of Osoerde has been absolved by the IHH, and has reconciled with

William Moergen, the true heir of the Osoerdan throne. King Tael of

Ghoere is dead, killed by his own vassals, and King Raenech now rules in

his stead. He is quickly gathering allies and defeating enemies, and is

well on his way to becoming the most powerful man in Anuire. Most of the

main themes from the first part also continue, but something sinister

and evil is starting to stir…

There are a host of other things that has passed since the campaign

stared: Medoere and Endier has fallen under the Dieman heel, Moeran

Aglondier is dead and have passed his line to a commoner, Roesone is now

ruled by Teried’s eldest daughter Marlae, Liliene fell fighting the

Shadow and succeeded by her daughter Tasaenae, Elinie and Mhoried is

fighting Markazor, the Mhor is dead at goblin hands and his heir is

still only a boy, there is civil war in Coeranys, Baroness Roesone is

married to King Raenech, William Moergen rule Osoerde as a vassal to

King Raenech, and much more…



Contact information:

What to check it out? Contact me at bjorn_sorgjerd@hotmail.com for

additional information, questions or to apply for a domain. You must

also go to http://groups.yahoo.com/group/RuinsofEmpire/ and apply for

membership to the yahoogroups site used for the game. Domains will be

handed out around Wednesday 14 January 04. Turn 30 is expected to start

shortly thereafter, with the first turn deadline in the very end of

January of the beginning of February (there is about 1 turn per month,

or slightly less).



Oh, and perhaps a “warning” is in order. The game uses a of house rules

and there is a large amount if background material (maps, domain

descriptions, or turns etc.). Indeed, you can play the game without any

of the BR books available. However, don’t be put of. Everything is

neatly organized, readily recognizable if you’ve played BR before (the

rules aren’t THAT different), and you don’t have to read it all at once.





Well, I’m looking forward to playing with you.



Cheers

Bjørn

DM

MJH
01-08-2004, 03:18 PM
Can you add a link to your house rules?

Green Knight
01-08-2004, 07:23 PM
Hi,

This site contains most of the rules and background material - its not updated as often, but everything you need is there.

http://groups.yahoo.com/group/roerules/

Cheers
Bjørn

Green Knight
01-11-2004, 07:17 AM
Hi,

There haven't been too many applications this time, so if anyone is still interested, domains will be handed out in a day or two.

Cheers
Bjørn
DM