Anuire » Northern Marches » Silver House » Clumine Dhoesone
Arms of ClumineArms of Clumine

Female Anuirean Noble 2/ Sorcerer 5; CR: 7

Countess of Romiene, Wizard of Silver House, Court Astrologer of Dhoesone

Lineage of Royalty

Major Bloodline of Vorynn, 25

NG Medium Humanoid


VP/WP 30/10

Init +1

Languages Anuirean, Rjurik, Sidhelien


AC , touch , flatfooted

Fort + , Ref + , Will +


Speed ft

Melee Atk + (damage /critical, weapon)

Ranged + (damage /critical, weapon)

Base Atk + ; Grapple


Abilities Str 8, Dex 12, Con 10, Int 15, Wis 11, Cha 16

Feats: Voice of Command, Leadership, Rank, Title, Education, Combat Casting, Noble Action (Opportunist), Extend Spell, Skill Focus (Knowledge: Astrology), Toughness

Skills: Bluff +6 (3 ranks +3), Concentration +4 (4 ranks +0), Craft (Alchemy) +7 (5 ranks +2), Craft (Horoscope) +7 (5 ranks +2), Gather Information +8 (5 ranks +3), Knowledge (Arcana) +12 (10 ranks +2), Knowledge (Astrology) +9 (5 ranks +2 +2) [1], Knowledge (herbalism) +6 (4 ranks +2), Knowledge (Politics) +7 (5 ranks +2), Ride (Horse) +6 (4 ranks +1), Sense Motive +5 (5 ranks +0), Spellcraft +6 (4 ranks +2), Spot +5 (5 ranks +0)

Special Qualities: Spellcasting, Owl Familiar, Detect Illusion (Minor), Character Reading (Major)

Description: Clumine favors her mother's Rjurik heritage. Her body is scrawny at 109 lbs. Her size is only 5 ft. 9 in. Her skin is fine with a florid cast to her white skin, with freckles. Her hair is a fine honey blonde. She styles her waist-length hair with lots of braids. Despite her scrawny body, nature has endowed her well with buxom breasts. She thinks her breasts are a curse due to the unwanted attention they garner from foolish boys.


Possessions:

Spells Known (6/4/2); Spells per Day (6/6/4, Save DC 18 + Spell Level): 0-level: Acid Splash, Daze, Detect Magic, Light, Read Magic, Touch of Fatigue; 1st Level: Burning Hands, Color Spray, Hold Portal, Obscuring Mist; 2nd Level: Owl's Wisdom, Pyrotechnics


Realm Spells: "Clumine's Money Tree" (Alchemy), "Clumine's Mighty Realm Spell Breaker" (Dispel Realm Magic), "Clumine's Fury!" (Mass Destruction), "Clumine's Temptation" (Subversion)

Voice of Command: Clumine is a product of a high noble lineage and was favored in her upbringing by meeting some exceptional people at court. She receives a +2 lineage bonus to Intimidate checks, a -2 to her Strength score, and a +2 to her Charisma score. These are included above.


Leadership: As a 6th level character, Clumine has attracted followers and cohorts.

Rank: Clumine has the right to bear arms, the right to a unique set of arms, the right to dispense justice, attend Fhiele's court in Sonnelind, and a trial by her peers.

Title: Clumine is universally acknowledged as the Countess of Romiene.

Education: Clumine recives a +2 bonus to all Knowledge (Nobility and Royalty) and Perform (Etiquette) checks.

Combat Casting: Clumine recives a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive.

Noble Action (Opportunist): Whenever Clumine takes a risk to advance her position (whether overall or at the experience of her cousin, Daeric) she receives a minor gain of regency commensurate with the risk.

Extend Spell: When Clumine chooses, her spells lasts twice as long as normal.

Skill Focus (Knowledge: Astrology): Clumine receives a +3 bonus on Knowledge (Astrology) checks.

Toughness: Clumine's rambling about in the woods, chasing sources and dodging trouble has toughened the young woman. She has gained an additional 3 points of vitality.
Clumine DhoesoneClumine Dhoesone

Typical Dialogue:

"Your Grace, I am humbly at your service and will be so as long as I draw breath."

"That devious swine! The foul wretch! That warlock scryed my gift so that he could out do me for the yule tide! I hate him more than anything!"

"By Vorynn's cloak! Yes, of course. An extract of bitter root. I must meditate on the sympathetic qualities of bitter root so that I may use it to full effect."

[top]Biography:

Culmine is the granddaughter of Humbert Dhoesone, the old baron's brother. Like her mother, and grandmother before her, the blood of Vorynn runs strong in her veins and she has a natural aptitude for things magical.

Her mother and grandmother were Rjurik; and her maternal ancestors fought well with Ruornil's contingent at the Battle of Mount Deismaar. The Vorynn bloodline had some ups and downs through the years but came to Clumine as a major bloodline. Her ancestors, including Brynja of the Blue Staff and Ólafur the Black are noted in the history of the Taelshore.

Clumine was always scrawny. Unlike her corpulent cousin, Daeric Dhoesone, she could pack it away and not gain a pound of fat. In fact, when she entered puberty, all the fat went to her chest leading the formerly ignored Clumine to become the subject of significant attention from the young men of Dhoesone (generally the more foolish and oafish fellows to Clumine's horror) - and the censure of many of its matrons who blamed Clumine for many of the problems her would-be suitors got into.

Unlike Daeric, who was given formal tutors until he showed talent, then was sent to the Imperial City of Anuire for formal study, Clumine, was apprenticed to her mother, Brunhilde Dhoesone. Brunhilde became Court Diviner for the Baron and she used her magic to help the Baron preserve his realm. When she was ready, Fhiele became the Baroness of Dhoesone, and Clumine's mother chose to retire in favor of her daughter. Brunhilde had Clumine invested with her domain and regency. Then her mother retired, living in a small cottage apart from the Barony's castle. Unlike the general divination that her mother was schooled in, Clumine learned the science of Astrology formally from a computer* that she knew. Clumine has spent time and effort collecting rocks and scouting areas key to scrying locations which humanoid raiding parties would employ in menacing the realm. However, more and more of late, the Baroness seeks news on the guilds and their motives.

However, she soon found herself competing with Daeric for the same sources of Mebhaighl. The two always had a fierce competitive streak. They typically clashed on everything in the past, and that hasn't changed. Amazingly, they didn't compete for the same realm spells as of late. Despite Ruornil's and Avani's faiths being allied; Clumine and Daeric attack each other frequently from the competing ideological positions of the Moon and Sun. Clumine's apprentice is Erin Romiene.

Clumine is the Countess of Romiene. Since Clumine's investiture with the title she has held a series of balls and other social events for the nobility and other 'folk of note', almost anyone who is anyone in Dhoesone has enjoyed Clumine's hospitality and she is well regarded as a result. Clumine is famous as the perfect host and is on friendly terms with nearly every woman of style and grace in the realm giving her enormous influence, and it is jokingly said a spy in every hall. Clumine's debutantes ball is the highlight of the Dhoesone social season and exclusion.
Information of the countess' organization can be found at Silver House.

[top]* Behind the Curtain: Computers

A Computer, as referenced here, isn't a cipher machine or a calculating contraption invented by Charles Babbage[2]. In fact, a computer is a person who is skilled at making complex mathematical and astronomical computations. Just as accountants works with finances, a computer in the years before the 20th Century worked with sciences --- especially astronomy. Computers perform the brute math needed to publish star charts and to support the designs and theories of scientists and engineers.

In the Birthright Campaign, the archaic definition of the word "computer" is used to describe astrologers without spellcasting abilities. intending to invoke a sense of antiquity and otherworldliness. The term cosmographer is also appropriate.

[top]Hegwed, Clumine's Barn Owl Familiar

HegwedHegwed

Size/Type: Tiny Animal

Hit Dice: 1d8 (4 hp)

Initiative: +3

Speed: 10 ft. (2 squares), fly 40 ft. (average)

Armor Class: 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14

Base Attack/Grapple: +0/-11

Attack: Talons +5 melee (1d4-3)

Full Attack: Talons +5 melee (1d4-3)

Space/Reach: 2½ ft./0 ft.

Special Attacks: Deliver touch spells

Special Qualities: Low-light vision, Low-light vision, Alertness, improved evasion, share spells, empathic link, speak with master

Saves: Fort +2, Ref +5, Will +2

Abilities: Str 4, Dex 17, Con 10, Int 2, Wis 14, Cha 4

Skills: Listen +14, Move Silently +17, Spot +6*

Feats: Alertness, Weapon FinesseB

Challenge Rating: ¼

The Barn Owl (Tyto alba) or, to distinguish it from relatives, Common Barn Owl, is an owl in the barn owl family Tytonidae. This is one of the two groups of owls, the other being the typical owls Strigidae. (Any member of the family Tytonidae is sometimes referred to as a Barn Owl.) They have an effortless wavering flight as they quarter pastures or similar hunting grounds.

Clumine had Hegwed for quite a long time. She gained the owl as a familiar after her mother taught her how to attune herself to an animal. Clumine chose Hegwed because the barn owl has that otherworldly quality about it.
Combat
Owls swoop quietly down onto prey, attacking with their powerful talons.

Skills

Owls have a +8 racial bonus on Listen checks and a +14 racial bonus on Move Silently checks. *They have a +8 racial bonus on Spot checks in areas of shadowy illumination.

Advanced d20 Magic is an alternate magic system of channeling and stamina. Clumine's characteristics are:
Spellcasting Bonus: +7

Spell Points: 19

Spells Known: 0-level: Acid Splash (DC 15), Daze (DC 16), Detect Magic (DC 15), Light (DC 16), Touch of Fatigue (DC 16);
1st level: Burning Hands (DC 20), Color Spray (DC 21), Hold Portal (20), Obscuring Mist (DC 20);
2nd Level: Owl's Wisdom (DC 26), Pyrotechnics (DC 26)

Realm Spells: "Clumine's Money Tree" (Alchemy) (DC 121), "Clumine's Mighty Realm Spell Breaker" (Dispel Realm Magic) (DC 130), "Clumine's Fury!" (Mass Destruction) (DC 121), "Clumine's Temptation" (Subversion) (DC 125)
  • Realm spells under Advanced D20 Magic are more powerful than the almighty Wish spell.

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