Anuire » Southern Coast » Roesone » Richard Ritter
Arms of DuerlinArms of Duerlin

Male Anuirean/Brecht Noble1/Fighter 2/Rogue2; CR:5

Count of Duerlin

Lineage of Lesser Nobility

unblooded

Medium Humanoid


VP/WP 36/11

Init +3

Languages Low Brecht, Anuirean, Rjuven


Attack with both weapons: AC 16, touch 13, flatfooted 13

Attack with main weapon only: AC 17, touch 14, flatfooted 14

Defensive Fighting: AC 20, touch 14, flatfooted 17

Fort +3, Ref +7, Will +2


Speed 30ft

Melee Atk with both weapons +2, 1d6+1 18-20/x2 (Rapier), +2, 1d4+1, 19-20/x2 (Main-Gauche)

Melee Atk with main weapon only +4, 1d6+1, 18-20/x2 (Rapier)

Defensive Fighting Melee Atk +0, 1d6+1, 18-20/x2 (Rapier)

Base Atk +2, Grapple +3

Abilities Str 12, Dex 16, Con 11, Int 12, Wis 10, Cha 16

Feats: Negotiator, Two-Weapon Fighting, Two-Weapon Defense, Stealthy, Quick Draw

Racial and Class Features: Favored Region (Southern Coast), Sneak Attack +1d6, Trapfinding, Evasion
Skills: Admin +7, Appraise +2, Bluff +4, Climb +4, Decipher Script +2, Diplomacy +12, Disable Device +4, Disguise +5, Escape Artist +4, Forgery +2, Gather Information +5, Handle Animal +7, Hide +6, Intimidate +10, Jump +3, Knowledge (nobility) +6, Lead +4, Listen +2, Move Silently +5, Perform (dance) +6, Ride +6, Sense Motive +8, Spot +2, Survival +1, Swim +3, Use Magic Device +5, Use Rope +4

Special Qualities: no blood abilities

Description:, lbs

Possessions: Leather Armor, Masterwork Rapier, Main-Gauche

Negotiator: +2 to Diplomacy and Sense Motive checks

Two-Weapon Fighting: Reduced attack penalties for fighting with two weapons

Two-Weapon Defense: +1 shield bonus to AC when wielding two weapons, +2 if fighting defensively

Stealthy: +2 to Hide and Move Silently checks

Quick Draw: Free action to draw a weapon, Move action to draw a hidden weapon

Typical Dialogue:

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