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Arsulon
12-21-2002, 04:53 PM
Hey there,
I'm starting up a campaign and one of my players stepped up to bat and took Baruk-Azhik. Clearly the orogs have been pressing the dwarves pretty hard and have the numerical advantage. My question is this: how do you simulate the orog domain in relation to the dwarven one? What sort of holdings does it have? What is their population? How many companies can they field and can the dwarves take ground in this war? Where the hell are they that they can menace Baruk-Ahzik so? Mind you, I don't have the PS so my answers could be in there but any suggestions on how any of YOU have handled the question would be helpfull.

kgauck
12-21-2002, 06:02 PM
There is no orog realm spelled out anywhere. When I ran Baruk-Azhik, I used
them as a story element, not as a practical realm which had a specified
strength and could, theoretically become exhausted of resources (GB & RP) or
lose territory. If you want to identify the orog realm, its up to you to
make those decisions.

Kenneth Gauck
kgauck@mchsi.com

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Birthright-L
12-21-2002, 10:30 PM
I have played outthe exact same scenatio (my players were based in Coeranys
and wished to help the dwarfs). IMC,the orgos were based in the shadow
world - so the best you could hope to do what barr their entrances. They did
not have an economy as much as a steady progression of new troops.


----- Original Message -----
From: "Arsulon" <brnetboard@TUARHIEVEL.ORG>
To: <BIRTHRIGHT-L@ORACLE.WIZARDS.COM>
Sent: Saturday, December 21, 2002 5:53 PM
Subject: The Orog Menace [2#1160]


> This post was generated by the Birthright.net message forum.
> You can view the entire thread at:
http://www.birthright.net/read.php?TID=1160
>
> Arsulon wrote:
> Hey there,
> I`m starting up a campaign and one of my players stepped up to bat and
took Baruk-Azhik. Clearly the orogs have been pressing the dwarves pretty
hard and have the numerical advantage. My question is this: how do you
simulate the orog domain in relation to the dwarven one? What sort of
holdings does it have? What is their population? How many companies can
they field and can the dwarves take ground in this war? Where the hell are
they that they can menace Baruk-Ahzik so? Mind you, I don`t have the PS so
my answers could be in there but any suggestions on how any of YOU have
handled the question would be helpfull.
>
>
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geeman
12-22-2002, 05:56 PM
At 05:53 PM 12/21/2002 +0100, Arsulon wrote:

>I`m starting up a campaign and one of my players stepped up to bat and
>took Baruk-Azhik. Clearly the orogs have been pressing the dwarves pretty
>hard and have the numerical advantage. My question is this: how do you
>simulate the orog domain in relation to the dwarven one? What sort of
>holdings does it have? What is their population? How many companies can
>they field and can the dwarves take ground in this war? Where the hell
>are they that they can menace Baruk-Ahzik so?

The orog population that menaces the dwarve of BA are one of several
Cerilian populations that are unaccounted for. Because the BA are losing
that battle (but not quickly) I would speculate an Orog domain of
approximately the size of BA or maybe a bit larger that exists in an
"Underdark" like system of underground dwellings beneath the southern BA
provinces and well into the provinces of the Chimaera. This does, of
course, require a bit of revision/addition to the domain rules for
populations that exist in a "Subterranean" terrain which I personally give
a max population and potential source level of 3. As for what kind of
holdings it might have, I`d imagine you could justify law holdings pretty
easily, about 2/3 those levels of temple holdings, and a few guilds. There
shouldn`t be any source holdings unless you have something in particular in
mind for some cthonian mage.

When it comes to underground warfare, I really am not sure that the
warcards very well reflect how that kind of thing might occur. All
underground provinces/holdings should probably be considered fortified
automatically, and large scale combat using numbers of troops in the
hundreds (or thousands) might be difficult to justify given the limited
amount of actual area for a battlefield. Of course, the large scale combat
rules are pretty well abstracted, so who knows what any of those
values/terrains/battle map squares really represent? If you`re not worried
about how that stuff is portrayed you could just go with equivalent units
and assume the conflicts are resolved in tunnels that correspond to the
battlefield.

Gary

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