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Zombie, Troglodyte)
 D20
|
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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TROGLODYTE ZOMBIE
| | Troglodyte Zombie
|
| Size/Type:
| Medium Undead
|
| Hit Dice:
| 4d12+3 (29 hp)
|
| Initiative:
| –2
|
| Speed:
| 30 ft. (6 squares; can’t run)
|
| Armor Class:
| 16 (–2 Dex, +8 natural),, touch 8, flat-footed 16
|
| Base Attack/Grapple:
| +2/+3
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| Attack:
| greatclub +3 melee (1d10+1) or bite +3 melee (1d4+1) or slam +3 melee (1d6+1) or javelin +0 ranged (1d6+1)
|
| Full Attack:
| greatclub +3 melee (1d10+1) or bite +3 melee (1d4+1) or slam +3 melee (1d6+1) or javelin +0 ranged (1d6+1)
|
| Space/Reach:
| 5 ft./5 ft
|
| Special Attacks:
| —
|
| Special Qualities:
| Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
|
| Saves:
| Fort +1, Ref –1, Will +4
|
| Abilities:
| Str —, Dex —, Con —, Int —, Wis —, Cha —
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| Skills:
| —
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| Feats:
| Toughness
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| Environment:
| Underground
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| Organization:
| Any
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| Challenge Rating:
| 1
|
| Treasure:
| None
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| Alignment:
| Always neutral evil
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| Advancement:
| None
|
| Level Adjustment:
| —
|
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
System Reference Document -> List of Creatures (SRD)