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Zombie, Kobold)
 D20
|
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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KOBOLD ZOMBIE
| | Kobold Zombie
|
| Size/Type:
| Small Undead
|
| Hit Dice:
| 2d12+3 (16 hp)
|
| Initiative:
| +0
|
| Speed:
| 30 ft. (6 squares; can’t run)
|
| Armor Class:
| 13 (+1 size, +2 natural),, touch 11, flat-footed 13
|
| Base Attack/Grapple:
| +1/–4
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| Attack:
| Spear+1 melee (1d6–1/x3) or slam +1 melee (1d4–1) or light crossbow +2 ranged (1d6/19–20)
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| Full Attack:
| Spear +0 melee (1d6–1/x3) or slam +0 melee (1d4–1) or light crossbow +1 ranged (1d6/19–20)
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| Space/Reach:
| 5 ft./5 ft.
|
| Special Attacks:
| —
|
| Special Qualities:
| Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
|
| Saves:
| Fort +0, Ref +0, Will +3
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| Abilities:
| Str 8, Dex 11, Con —, Int —, Wis 10, Cha 1
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| Skills:
| —
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| Feats:
| Toughness
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| Environment:
| Temperate forests
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| Organization:
| Any
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| Challenge Rating:
| 1/2
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| Treasure:
| None
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| Alignment:
| Always neutral evil
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| Advancement:
| None
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| Level Adjustment:
| —
|
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
System Reference Document -> List of Creatures (SRD)