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D20:Zombie, Gray Render (Creature)

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D20

This article is a D20 reference page

The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
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D20


GRAY RENDER ZOMBIE

Gray Render Zombie
Size/Type: Large Undead
Hit Dice: 20d8+3 (133 hp)
Initiative: –1
Speed: 30 ft. (6 squares; can’t run)
Armor Class: 16 (–1 size, –1 Dex, +8 natural), touch 8, flat-footed 16
Base Attack/Grapple: +10/+21
Attack: Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
Full Attack: Bite +16 melee (2d6+7) or slam +16 melee (1d8+10)
Space/Reach: 10 ft./10 ft
Special Attacks:
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +6, Ref +5, Will +12
Abilities: Str —, Dex —, Con —, Int —, Wis —, Cha
Skills:
Feats: Toughness
Environment: Temperate marshes
Organization: Any
Challenge Rating: 6
Treasure: None
Alignment: Always neutral evil
Advancement: None
Level Adjustment:

Zombies are corpses reanimated through dark and sinister magic.

Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.




System Reference Document -> List of Creatures (SRD)


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