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ViewsValkheimFrom BrWikithe Northlands » Hogunmark » Valkheim
Valkheim (1/6) is in the dangerous position of being the province that shares its border with both the Blood Skull Barony and the realm of the White Witch. For this reason, Hogunmark sees it more important as a strategic land to control, than one to settle. There are only two permanent settlements. The village, Eriksgaard, which contains the military headquarters, and the old settlement, Varrik, which tries to maintain itself as a place for travellers and traders. [edit] PopulationDuring winter, the Aegilsgaard tribe stay in Valkheim. However, the few families that live in Varrik and Eriksgaard historically have links to the Halskorrik, Jarnkasspel, and Aegilsgaard people. This is not regarded as a problem by their nomadic cousins. The main tribal disputes come between the locals and visiting warriors from other provinces. The traditional home of the Jarl of Valkheim is in Varrik but with the extra space and closeness to the roads, Eriksgaard has a greater population. [edit] HistoryThe military importance of Valkheim has been recognised for many years. According to the Story of Varrig, Varrig of the Halskorrik tribe believed that the best defense for Gundviir would be to build a defensive point in Valkheim. He promised to the nomadic tribes that he only wanted a permanent trading post and fort to fend off goblins and other dangers, not a settlement. He won their support and that of the Hogun king. He settled at what is now known as Varrik. After his community survived two winters, he was made the Jarl of Valkheim. The Jarl has changed many times over the years. Eventually, the regent of Hogunmark took the jarldom directly under their banner so as to be able to better control the military and development within the province. So currently, there is no Jarl of Valkheim. Instead, there is a steward who maintains the province for the regent. This stewardship has been passed down within the same family for over a hundred years.
[edit] Places[edit] EriksgaardEriksgaard is ...
[edit] VarrikVarrik is ...
[edit] Military forcesEriksgaard is the local headquarters to Queen Freila's scouts, though they are rarely seen there. Most of the time, these Pine Walker's are out patrolling from Jarnborg to Hjolgrun. The scouts are mainly locals to the areas which they patrol. Occasionally a unit of archers are sent to Valkheim from their normal garrison at Bjarkheim or Fjoltyr. This sometimes results in various disputes. While the locals are pleased for the added protection, their remoteness means that the visiting warriors do not welcome the loss of the comforts they are used to. The leader of the archers tends to outrank the leader of the Walkers, but is in turn outranked by the Steward. This can cause some tension and breakdowns in the chain-of-command. An outstanding dispute between the command of the Walkers and the Hogun military is the fact that the military doesn't control the fortifications in Varrik. The Walkers want it to stay that way as they have little need for such things. [edit] Important figures
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