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Nesirie (Deities and Demigods)

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Cleric 20/Noble 20
Medium Sized Native Outsider (Good, Neutral)
Divine Rank: 13
Hit Dice: 20d8 + (Clr) plus 10d6 + (Nbl)


Initiative:
Speed: 80 ft.
AC:
Base Attack: ; Grapple:
Attacks:
Full Attack:
Special Attacks:
Special Qualities:


Saves:
Abilities: Str 27, Dex 26, Con 32, Int 26, Wis 27, Cha 26
Feats:
Skills:
Divine Immunities:
Salient Divine Abilities: Alter Size, Alter Form, Avatar, Call Creatures (sea creatures), Control Creatures (sea creatures), Divine Spellcasting, Divine Storm, Divine Water Mastery, Extra Domain (Protection), Lay Curse, Lay Quest, Power of Nature, Speak with Creatures (sea creatures)
Domain Powers:
Spell-Like Abilities:


Senses:
Cleric Spells Per day:
Posessions:

Other Divine Powers

Avatar

Nesirie is often wandering the sea coasts and bays of Cerilia. She appears as a beautiful Masetian girl in diaphanous robes surrounded by waves that answer her unspoken missives. Nesirie avoids combat in her Avatar form, but can fight as a 14th level cleric with 1d4+1 huge water elementals at her command.


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