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D20:Mirage Arcana (Spell)

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This article is a D20 reference page

The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
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Mirage Arcana
Illusion (Glamer)
Level: Brd 5, Sor/Wiz 5
Components: V, S
Casting time: 1 standard action
Targets, Effect, or Area: One 20-ft. cube/level (S)
Duration: Concentration +1 hour/ level (D)

This spell functions like hallucinatory terrain, except that it enables you to make any area appear to be something other than it is. The illusion includes audible, visual, tactile, and olfactory elements. Unlike hallucinatory terrain, the spell can alter the appearance of structures (or add them where none are present). Still, it can’t disguise, conceal, or add creatures (though creatures within the area might hide themselves within the illusion just as they can hide themselves within a real location).


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