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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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WYVERN ZOMBIE
| | Wyvern Zombie
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| Size/Type:
| Large Undead
|
| Hit Dice:
| 14d12+3 (94 hp)
|
| Initiative:
| +0
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| Speed:
| 20 ft. (4 squares; can’t run), fly 60 ft. (poor)
|
| Armor Class:
| 20 (–2 size, +12 natural),, touch 8, flat-footed 20
|
| Base Attack/Grapple:
| +7/+16
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| Attack:
| Slam +11 melee (2d6+7) or talons +11 melee (2d6+5)
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| Full Attack:
| Slam +11 melee (2d6+7) or talons +11 melee (2d6+5)
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| Space/Reach:
| 10 ft./5 ft.
|
| Special Attacks:
| —
|
| Special Qualities:
| Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
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| Saves:
| Fort +4, Ref +4, Will +9
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| Abilities:
| Str 21, Dex 10, Con —, Int —, Wis 10, Cha 1
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| Skills:
| —
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| Feats:
| Toughness
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| Environment:
| Warm hills
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| Organization:
| Any
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| Challenge Rating:
| 4
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| Treasure:
| None
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| Alignment:
| Always neutral evil
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| Advancement:
| 16–20 HD (Huge)
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| Level Adjustment:
| —
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Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
System Reference Document -> List of Creatures (SRD)