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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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FUNGUS
| | Violet Fungus
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| Size/Type:
| Medium Plant
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| Hit Dice:
| 2d8+6 (15 hp)
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| Initiative:
| –1
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| Speed:
| 10 ft. (2 squares)
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| Armor Class:
| 13 (–1 Dex, +4 natural), touch 9, flat-footed 13
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| Base Attack/Grapple:
| +1/+3
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| Attack:
| Tentacle +3 melee (1d6+2 plus poison)
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| Full Attack:
| 4 tentacles +3 melee (1d6+2 plus poison)
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| Space/Reach:
| 5 ft./10 ft.
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| Special Attacks:
| Poison
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| Special Qualities:
| Low-light vision, plant traits
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| Saves:
| Fort +6, Ref –1, Will +0
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| Abilities:
| Str 14, Dex 8, Con 16, Int , Wis 11, Cha 9
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| Skills:
| —
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| Feats:
|
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| Environment:
| Underground
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| Organization:
| Solitary, patch (2–4), or mixed patch (2–4 violet fungi and 3–5 shriekers)
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| Challenge Rating:
| 3
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| Treasure:
| None
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| Alignment:
| Always neutral
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| Advancement:
| 3–6 HD (Medium)
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| Level Adjustment:
| —
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Shriekers and violet fungi often work together to attract and kill prey. When the shriekers’ hellish racket attracts a curious creature, the violet fungus tries to kill it. Both creatures enjoy the fruits of a successful hunt.
Violet fungi resemble shriekers and are often found growing among them.
A violet fungi’s coloration ranges from purple overall to dull gray or violet covered with purple spots.
COMBAT
A violet fungus flails about with its tentacles at living creatures that come within its reach.
Poison (Ex): Injury, Fortitude DC 14, initial and secondary damage 1d4 Str and 1d4 Con. The save DC is Consitution-based.
System Reference Document -> List of Creatures (SRD)