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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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Shuriken (5)
Exotic Light Thrown Ammunition
| Critical:
| ×2
|
| Range Increment:
| 10 ft.
|
| Type:
| Piercing
|
| Hardness:
| 10
|
|
| Size | Cost1 | Damage | Weight1 | hp1
|
| Fine | * | — | * | *
|
| Diminuative | * | — | * | *
|
| Tiny | * | — | * | *
|
| Small | 1 gp | 1 | 1/4 lb. | *
|
| Medium | 1 gp | 1d2 | 1/2 lb. | *
|
| Large | 2 gp | 1d3 | 1 lb. | *
|
| Huge | * | 1d4 | * | *
|
| Gargantuan | * | 1d6 | * | *
|
| Collossal | * | 1d8 | * | *
|
Description
A shuriken is a special monk weapon. This designation gives a monk wielding shuriken special options. A shuriken can’t be used as a melee weapon.
Although they are thrown weapons, shuriken are treated as ammunition for the purposes of drawing them, crafting masterwork or otherwise special versions of them and what happens to them after they are thrown.
Prices and weights are for five shuriken.
Enhancements
Magical/Psionic Weapon Enhancements
| Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2
|
| +1 | +200 gp | +2 | +10
|
| +2 | +800 gp | +4 | +20
|
| +3 | +1,800 gp | +6 | +30
|
| +4 | +3,200 gp | +8 | +40
|
| +5 | +5,000 gp | +10 | +50
|
| +6 | +7,200 gp3 | +12 | +60
|
| +7 | +9,800 gp3 | +14 | +70
|
| +8 | +12,800 gp3 | +16 | +80
|
| +9 | +16,200 gp3 | +18 | +90
|
| +10 | +20,000 gp3 | +20 | +100
|
| +11 or more | + bonus × bonus × 2,000 gp | + enhancement bonus × 2 | + enhancement bonus × 10
|
See Also
System Reference Document -> Equipment (SRD) -> Weapon Descriptions