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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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GREATER SHADOW
| | Greater Shadow
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| Size/Type:
| Medium Undead (Incorporeal)
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| Hit Dice:
| 9d12 (58 hp)
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| Initiative:
| +2
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| Speed:
| Fly 40 ft. (good) (8 squares)
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| Armor Class:
| 14 (+2 Dex, +2 deflection),, touch 14, flat-footed 12
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| Base Attack/Grapple:
| +4/—
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| Attack:
| Incorporeal touch +6 melee (1d8 Str)
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| Full Attack:
| Incorporeal touch +6 melee (1d8 Str)
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| Space/Reach:
| 5 ft./5 ft.
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| Special Attacks:
| Create spawn, strength damage
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| Special Qualities:
| Darkvision 60 ft., incorporeal traits, +2 turn resistance, undead traits
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| Saves:
| Fort +3, Ref +5, Will +7
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| Abilities:
| Str , Dex 15, Con , Int 6, Wis 12, Cha 14
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| Skills:
| Hide +14*, Listen +9, Search +6, Spot +9
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| Feats:
| Alertness, Dodge, Mobility, Spring Attack
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| Environment:
| Any
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| Organization:
| Solitary
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| Challenge Rating:
| 8
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| Treasure:
| None
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| Alignment:
| Always chaotic evil
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| Advancement:
| —
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| Level Adjustment:
| —
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A greater shadow can be difficult to see in dark or gloomy areas but stands out starkly in brightly illuminated places.
A shadow is 5 to 6 feet tall and is weightless. Shadows cannot speak intelligibly.
Although no more intelligent than an average shadow, a greater shadow is more fearsome because of its increased damage and its hit-and-run tactics.
COMBAT
Shadows lurk in dark places, waiting for living prey to happen by.
Strength Damage (Su): The touch of a shadow deals 1d8 points of Strength damage to a living foe. A creature reduced to Strength 0 by a shadow dies. This is a negative energy effect.
Create Spawn (Su): Any humanoid reduced to Strength 0 by a shadow becomes a shadow under the control of its killer within 1d4 rounds.
Skills: Shadows have a +2 racial bonus on Listen and Spot checks and a +4 racial bonus on Search checks. *A shadow gains a +4 racial bonus on Hide checks in areas of shadowy illumination. In brightly lit areas, it takes a –4 penalty on Hide checks.
SEE WIKIPEDIA ENTRY: Shade
System Reference Document -> List of Creatures (SRD)