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D20:Psychic Turmoil, Greater (Spell)

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This article is a D20 reference page

The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
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Psychic Turmoil, Greater
Abjuration
Level: Cleric 7, sorcerer/wizard 7
Targets, Effect, or Area: {{{subj}}}
Duration: 1 round/level

As psychic turmoil, except you gain 1 temporary hit point for each power point the spell takes from a psionic creature. The temporary hit points last for 1 hour.


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