From BrWiki
 D20
|
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
|
OWL
| Size/Type:
| Tiny Animal
|
| Hit Dice:
| 1d8 (4 hp)
|
| Initiative:
| +3
|
| Speed:
| 10 ft. (2 squares), fly 40 ft. (average)
|
| Armor Class:
| 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14
|
| Base Attack/Grapple:
| +0/–11
|
| Attack:
| Talons +5 melee (1d4–3)
|
| Full Attack:
| Talons +5 melee (1d4–3)
|
| Space/Reach:
| 2-1/2 ft./0 ft.
|
| Special Attacks:
| —
|
| Special Qualities:
| Low-light vision
|
| Saves:
| Fort +2, Ref +5, Will +2
|
| Abilities:
| Str 4, Dex 17, Con 10, Int 2, Wis 14, Cha 4
|
| Skills:
| Listen +14 +16, Move Silently +17, Spot +6 +8*
|
| Feats:
| Alertness, Weapon FinesseB
|
| Environment:
| Temperate forests
|
| Organization:
| Solitary
|
| Challenge Rating:
| 1/4
|
| Treasure:
| None
|
| Alignment:
| Always neutral
|
| Advancement:
| 2 HD (Small)
|
| Level Adjustment:
| —
|
The statistics presented here describe nocturnal birds of prey from 1 to 2 feet long, with wingspans up to 6 feet. They combine both talons into a single attack.
COMBAT
Owls swoop quietly down onto prey, attacking with their powerful talons.
Skills: Owls have a +8 racial bonus on Listen checks and a +14 racial bonus on Move Silently checks. *They have a +8 racial bonus on Spot checks in areas of shadowy illumination.
SEE WIKIPEDIA ENTRY: Owl
System Reference Document -> List of Creatures (SRD)