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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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OTYUGH
| Size/Type:
| Large Aberration
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| Hit Dice:
| 6d8+9 (36 hp)
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| Initiative:
| +0
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| Speed:
| 20 ft. (4 squares)
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| Armor Class:
| 17 (–1 size, +8 natural), touch 9, flat-footed 17
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| Base Attack/Grapple:
| +4/+8
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| Attack:
| Tentacle +4 melee (1d6)
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| Full Attack:
| 2 tentacles +4 melee (1d6) and bite –2 melee (1d4)
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| Space/Reach:
| 10 ft./10 ft. (15 ft. with tentacle)
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| Special Attacks:
| Constrict 1d6, disease, improved grab
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| Special Qualities:
| Darkvision 60 ft., scent
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| Saves:
| Fort +3, Ref +2, Will +6
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| Abilities:
| Str 11, Dex 10, Con 13, Int 5, Wis 12, Cha 6
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| Skills:
| Hide –1*, Listen +6, Spot +6
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| Feats:
| Alertness, Toughness, Weapon Focus (tentacle)
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| Environment:
| Underground
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| Organization:
| Solitary, pair, or cluster (3–4)
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| Challenge Rating:
| 4
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| Treasure:
| Standard
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| Alignment:
| Usually neutral
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| Advancement:
| 7–8 HD (Large); 9–18 HD (Huge)
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| Level Adjustment:
| —
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A typical otyugh has a body 8 feet in diameter and weighs about 500 pounds.
Otyughs speak Common.
COMBAT
An otyugh attacks living creatures if it feels threatened or if it is hungry; otherwise it is content to remain hidden. Otyughs slash and squeeze opponents with their tentacles, which they also use to drag prey into their mouths.
Constrict (Ex): An otyugh deals automatic tentacle damage with a successful grapple check.
Disease (Ex): Filth fever—bite, Fortitude DC 14, incubation period 1d3 days; damage 1d3 Dex and 1d3 Con. The save DC is Consitution-based.
Improved Grab (Ex): To use this ability, an otyugh must hit with a tentacle attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.
Skills: *An otyugh has a +8 racial bonus on Hide checks when in its lair, due to its natural coloration.
System Reference Document -> List of Creatures (SRD)