From BRWiki
 D20
|
This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
|
HAWK
| Size/Type:
| Tiny Animal
|
| Hit Dice:
| 1d8 (4 hp)
|
| Initiative:
| +3
|
| Speed:
| 10 ft. (2 squares), fly 60 ft. (average)
|
| Armor Class:
| 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14
|
| Base Attack/Grapple:
| +0/–10
|
| Attack:
| Talons +5 melee (1d4–2)
|
| Full Attack:
| Talons +5 melee (1d4–2)
|
| Space/Reach:
| 2-1/2 ft./0 ft.
|
| Special Attacks:
| —
|
| Special Qualities:
| Low-light vision
|
| Saves:
| Fort +2, Ref +5, Will +2
|
| Abilities:
| Str 6, Dex 17, Con 10, Int 2, Wis 14, Cha 6
|
| Skills:
| Listen +2 +4, Spot +14 +16
|
| Feats:
| Alertness, Weapon FinesseB
|
| Environment:
| Temperate forests
|
| Organization:
| Solitary or pair
|
| Challenge Rating:
| 1/3
|
| Treasure:
| None
|
| Alignment:
| Always neutral
|
| Advancement:
| —
|
| Level Adjustment:
| —
|
These creatures are similar to eagles but slightly smaller: 1 to 2 feet long, with wingspans of 6 feet or less.
COMBAT
Hawks combine both talons into a single attack.
Skills: Hawks have a +8 racial bonus on Spot checks.
SEE WIKIPEDIA ENTRY: Hawk
System Reference Document -> List of Creatures (SRD)