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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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Greater Ruin
| Transmutation
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| Spellcraft DC:
| 59
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| Components:
| V, S , X P
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| Range:
| 12,000 ft.
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| Targets, Effect, or Area:
| One creature, or up to a 10-foot cube of nonliving matter
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| Duration:
| Instantaneous
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| Saving Throw:
| Fortitude half
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| Spell Resistance:
| Yes
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| To Develop:
| 531,000 gp; 11 days; 21,240 XP. Seed: destroy (DC 29). Factors: increase damage to 35d6 (+30 DC), 1-action casting time (+20 DC).Mitigating factor: burn 2,000 XP (–20 DC).
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The character deals 35d6 points of damage to a single target within range and line of sight. If the target is reduced to –10 hit points or less (or a construct, object, or undead is reduced to 0 hit points), it is utterly destroyed as if disintegrated. Only a trace of fine dust remains.
XP Cost: 2,000 XP.
Back to System Reference Document → Spells.