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D20:Gorilla, Behemoth (Epic Creature)
From BRWiki
 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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BEHEMOTH GORILLA
| | Behemoth Gorilla
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| Size/Type:
| Huge Huge Outsider (Extraplanar)
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| Hit Dice:
| 21d8+252 (366 hp hp)
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| Initiative:
| +12 (+8 Dex, +4 Improved Initiative)
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| Speed:
| 60 ft., climb 30 ft.
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| Armor Class:
| 38 (+8 Dex, –2 size, +22 natural), touch 16, flat-footed 30
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| Base Attack/Grapple:
| +21/+39
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| Attack:
| —
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| Full Attack:
| 2 claws +29 (4d8+10) melee, bite +24 (3d10+5) melee
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| Space/Reach:
| 20 ft./20 ft.
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| Special Attacks:
| Rend 8d8+20
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| Special Qualities:
| Scent, SR 30
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| Saves:
| Fort +24, Ref +20, Will +16
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| Abilities:
| Str 31, Dex 26, Con 35, Int 6, Wis 15, Cha 12
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| Skills:
| Balance +32, Climb +42, Intimidate +25, Jump +34, Move Silently +32, Spot +26
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| Feats:
| Dodge, Endurance, Improved Initiative, Iron Will, Mobility, Power Attack, Spring Attack, Epic Toughness
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| Environment:
| Warm forest and warm mountains
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| Organization:
| Solitary or company (5–8)
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| Challenge Rating:
| 19
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| Treasure:
| None
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| Alignment:
| Always neutral
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| Advancement:
| 22–42 HD (Huge)
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| Level Adjustment:
| —
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Combat
Rend (Ex): A behemoth gorilla that hits with both claw attacks latches onto the opponent’s body and tears the flesh. This automatically deals an additional 8d8+20 points of damage.
SEE WIKIPEDIA ENTRY: Gorilla
System Reference Document -> Epic Creatures (SRD)
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