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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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| Armor: | Full Plate Armor
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| Type: | Heavy
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| Cost: | 1,500 gp
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| Armor/Shield Bonus: | +8
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| Maximum Dex Bonus: | +1
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| Armor Check Penalty: | -6
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Arcane Spell Failure Chance: | 35%
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| Move (30 ft.):1 | 20 feet
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| Move (20 ft.):1 | 15 feet
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| Weight: | 50 lb.
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Weight figures are for armor sized to fit Medium characters. Armor fitted for Small characters weighs half as much, and armor fitted for Large characters weighs twice as much.
Notes
The suit includes gauntlets, heavy leather boots, a visored helmet, and a thick layer of padding that is worn underneath the armor. Each suit of full plate must be individually fitted to its owner by a master armorsmith, although a captured suit can be resized to fit a new owner at a cost of 200 to 800 (2d4x100) gold pieces.
Enhancements
These are the prices for this item when made with specific materials or enhancements.
- +1: 2,650 gp (+1,000 gp for +1 enhancement bonus)
- +2: 5,650 gp (+4,000 gp for +2 enhancement bonus)
- +3: 10,650 gp (+9,000 gp for +3 enhancement bonus)
- +4: 17,650 gp (+16,000 gp for +4 enhancement bonus)
- +5: 26,650 gp (+25,000 gp for +5 enhancement bonus)
- * Magic items must be masterwork. Costs listed are for masterwork armor.
See Also