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D20:Earth Elemental, Primal (Epic Creature)
From BRWiki
 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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PRIMAL EARTH ELEMENTAL
| | Earth Elemental, Primal
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| Size/Type:
| Colossal Elemental (Earth, Extraplanar)
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| Hit Dice:
| 64d8+640 (1,048 hp hp)
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| Initiative:
| –1 (Dex)
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| Speed:
| 20 ft., burrow 40 ft.
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| Armor Class:
| 49 (–8 size, –1 Dex, +48 natural), touch 1, flat-footed 49
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| Base Attack/Grapple:
| +48/+80
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| Attack:
| Slam +57 (4d10+24/19-20) melee
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| Full Attack:
| 2 slams +57 (4d10+24/19-20) melee
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| Space/Reach:
| 30 ft./30 ft.
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| Special Attacks:
| —
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| Special Qualities:
| Elemental traits, DR 15/–, SR 42
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| Saves:
| Fort +46, Ref +21, Will +28
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| Abilities:
| Str 43, Dex 8, Con 31, Int 8, Wis 13, Cha 13
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| Skills:
| Jump +10, Listen +57, Spot +48
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| Feats:
| Alertness, Cleave, Combat Reflexes, Great Cleave, Improved Critical (slam), Improved Improved Sunder, Iron Will, Lightning Reflexes, Power Attack, Weapon Focus (slam), Epic: Devastating Criticall (slam), Epic Prowess (x3), Epix Toughness (x6), Epic Will, Overwhelming Critical (slam)
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| Environment:
| Any land
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| Organization:
| Solitary
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| Challenge Rating:
| 35
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| Treasure:
| None
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| Alignment:
| Usually neutral
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| Advancement:
| 65–288 HD (Colossal)
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| Level Adjustment:
| —
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Earth elementals speak Terran.
Combat
Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or water-borne, the elemental takes a –4 penalty on attack and damage rolls. (These modifiers are not included in the statistics block.)
Push (Ex): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given for earth mastery, above, also apply to the elemental’s opposed Strength checks.
Elemental Traits: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.
System Reference Document -> Epic Creatures (SRD)
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