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 D20
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This article is a D20 reference page
The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast.
|  D20
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EAGLE
| Size/Type:
| Small Animal
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| Hit Dice:
| 1d8+1 (5 hp)
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| Initiative:
| +2
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| Speed:
| 10 ft. (2 squares), fly 80 ft. (average)
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| Armor Class:
| 14 (+1 size, +2 Dex, +1 natural), touch 13, flat-footed 12
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| Base Attack/Grapple:
| +0/–4
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| Attack:
| Talons +3 melee (1d4)
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| Full Attack:
| 2 talons +3 melee (1d4) and bite –2 melee (1d4)
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| Space/Reach:
| 5 ft./5 ft.
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| Special Attacks:
| —
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| Special Qualities:
| Low-light vision
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| Saves:
| Fort +3, Ref +4, Will +2
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| Abilities:
| Str 10, Dex 15, Con 12, Int 2, Wis 14, Cha 6
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| Skills:
| Listen +2 +4, Spot +14 +16
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| Feats:
| Alertness, Weapon FinesseB
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| Environment:
| Temperate mountains
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| Organization:
| Solitary or pair
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| Challenge Rating:
| 1/2
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| Treasure:
| None
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| Alignment:
| Always neutral
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| Advancement:
| 2–3 HD (Medium)
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| Level Adjustment:
| —
|
These birds of prey inhabit nearly every terrain and climate, though they all prefer high, secluded nesting spots.
A typical eagle is about 3 feet long and has a wingspan of about 7 feet. The statistics presented here can describe any similar-sized, diurnal bird of prey.
COMBAT
Eagles dive at prey, raking with their powerful talons.
Skills: Eagles have a +8 racial bonus on Spot checks.
SEE WIKIPEDIA ENTRY: Eagle
System Reference Document -> List of Creatures (SRD)